pub struct DynamicEntity {
pub entity: Entity,
pub components: Vec<Box<dyn PartialReflect>>,
}Expand description
A reflection-powered serializable representation of an entity and its components.
Fields§
§entity: EntityThe identifier of the entity, unique within a scene (and the world it may have been generated from).
Components that reference this entity must consistently use this identifier.
components: Vec<Box<dyn PartialReflect>>A vector of boxed components that belong to the given entity and
implement the PartialReflect trait.
Auto Trait Implementations§
impl Freeze for DynamicEntity
impl !RefUnwindSafe for DynamicEntity
impl Send for DynamicEntity
impl Sync for DynamicEntity
impl Unpin for DynamicEntity
impl !UnwindSafe for DynamicEntity
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