use bevy_math::AspectRatio;
use bevy_resolution::common::common4x3::CommonResolutions;
use bevy_resolution::resolutions::{r360p, r720p, Resolution};
fn main() {
let supported_resolutions = [
Resolution::from_height(280., AspectRatio::FOUR_THREE),
r360p(AspectRatio::SIXTEEN_NINE),
r360p(AspectRatio::FOUR_THREE),
r720p(AspectRatio::SIXTEEN_NINE),
];
for resolutions in supported_resolutions {
println!("{}", resolutions);
}
for common in CommonResolutions::iter() {
println!("{}", common);
}
}