use bevy::prelude::*;
#[cfg(feature = "renet_netcode")]
use bevy_renet::netcode::NetcodeClientPlugin;
#[cfg(feature = "renet_steam")]
use bevy_renet::steam::SteamClientPlugin;
use bevy_renet::{self, renet::RenetClient, RenetClientPlugin, RenetReceive, RenetSend};
use bevy_replicon::prelude::*;
pub struct RepliconRenetClientPlugin;
impl Plugin for RepliconRenetClientPlugin {
fn build(&self, app: &mut App) {
app.add_plugins(RenetClientPlugin)
.configure_sets(PreUpdate, ClientSet::ReceivePackets.after(RenetReceive))
.configure_sets(PostUpdate, ClientSet::SendPackets.before(RenetSend))
.add_systems(
PreUpdate,
(
Self::set_connecting.run_if(bevy_renet::client_connecting),
Self::set_disconnected.run_if(bevy_renet::client_just_disconnected),
Self::set_connected.run_if(bevy_renet::client_just_connected),
Self::receive_packets.run_if(bevy_renet::client_connected),
)
.chain()
.in_set(ClientSet::ReceivePackets),
)
.add_systems(
PostUpdate,
Self::send_packets
.in_set(ClientSet::SendPackets)
.run_if(bevy_renet::client_connected),
);
#[cfg(feature = "renet_netcode")]
app.add_plugins(NetcodeClientPlugin);
#[cfg(feature = "renet_steam")]
app.add_plugins(SteamClientPlugin);
}
}
impl RepliconRenetClientPlugin {
fn set_disconnected(mut client: ResMut<RepliconClient>) {
client.set_status(RepliconClientStatus::Disconnected);
}
fn set_connecting(mut client: ResMut<RepliconClient>) {
if client.status() != RepliconClientStatus::Connecting {
client.set_status(RepliconClientStatus::Connecting);
}
}
fn set_connected(mut client: ResMut<RepliconClient>) {
client.set_status(RepliconClientStatus::Connected);
}
fn receive_packets(
channels: Res<RepliconChannels>,
mut renet_client: ResMut<RenetClient>,
mut replicon_client: ResMut<RepliconClient>,
) {
for channel_id in 0..channels.server_channels().len() as u8 {
while let Some(message) = renet_client.receive_message(channel_id) {
trace!(
"forwarding {} received bytes over channel {channel_id}",
message.len()
);
replicon_client.insert_received(channel_id, message);
}
}
let stats = replicon_client.stats_mut();
stats.rtt = renet_client.rtt();
stats.packet_loss = renet_client.packet_loss();
stats.sent_bps = renet_client.bytes_sent_per_sec();
stats.received_bps = renet_client.bytes_received_per_sec();
}
fn send_packets(
mut renet_client: ResMut<RenetClient>,
mut replicon_client: ResMut<RepliconClient>,
) {
for (channel_id, message) in replicon_client.drain_sent() {
trace!(
"forwarding {} sent bytes over channel {channel_id}",
message.len()
);
renet_client.send_message(channel_id, message)
}
}
}