use std::{
error::Error,
fmt::{self, Display, Formatter},
};
use bevy::prelude::*;
#[cfg(feature = "renet_netcode")]
use bevy_renet::netcode::NetcodeServerPlugin;
#[cfg(feature = "renet_steam")]
use bevy_renet::steam::SteamServerPlugin;
use bevy_renet::{
renet::{self, RenetServer, ServerEvent},
RenetReceive, RenetSend, RenetServerPlugin,
};
use bevy_replicon::prelude::*;
pub struct RepliconRenetServerPlugin;
impl Plugin for RepliconRenetServerPlugin {
fn build(&self, app: &mut App) {
app.add_plugins(RenetServerPlugin)
.configure_sets(PreUpdate, ServerSet::ReceivePackets.after(RenetReceive))
.configure_sets(PostUpdate, ServerSet::SendPackets.before(RenetSend))
.add_systems(
PreUpdate,
(
(
Self::set_running.run_if(resource_added::<RenetServer>),
Self::set_stopped.run_if(resource_removed::<RenetServer>),
Self::receive_packets.run_if(resource_exists::<RenetServer>),
)
.chain()
.in_set(ServerSet::ReceivePackets),
Self::forward_server_events.in_set(ServerSet::TriggerConnectionEvents),
),
)
.add_systems(
PostUpdate,
Self::send_packets
.in_set(ServerSet::SendPackets)
.run_if(resource_exists::<RenetServer>),
);
#[cfg(feature = "renet_netcode")]
app.add_plugins(NetcodeServerPlugin);
#[cfg(feature = "renet_steam")]
app.add_plugins(SteamServerPlugin);
}
}
impl RepliconRenetServerPlugin {
fn set_running(mut server: ResMut<RepliconServer>) {
server.set_running(true);
}
fn set_stopped(mut server: ResMut<RepliconServer>) {
server.set_running(false);
}
fn forward_server_events(
mut commands: Commands,
mut renet_server_events: EventReader<ServerEvent>,
) {
for event in renet_server_events.read() {
debug!("forwarding event `{event:?}`");
match event {
ServerEvent::ClientConnected { client_id } => commands.trigger(ClientConnected {
client_id: ClientId::new(*client_id),
}),
ServerEvent::ClientDisconnected { client_id, reason } => {
let reason = match reason {
renet::DisconnectReason::DisconnectedByClient => {
DisconnectReason::DisconnectedByClient
}
renet::DisconnectReason::DisconnectedByServer => {
DisconnectReason::DisconnectedByServer
}
_ => Box::<BackendError>::from(RenetDisconnectReason(*reason)).into(),
};
commands.trigger(ClientDisconnected {
client_id: ClientId::new(*client_id),
reason,
});
}
}
}
}
fn receive_packets(
connected_clients: Res<ConnectedClients>,
channels: Res<RepliconChannels>,
mut renet_server: ResMut<RenetServer>,
mut replicon_server: ResMut<RepliconServer>,
) {
for &client in connected_clients.iter() {
for channel_id in 0..channels.client_channels().len() as u8 {
while let Some(message) =
renet_server.receive_message(client.id().get(), channel_id)
{
trace!(
"forwarding {} received bytes over channel {channel_id}",
message.len()
);
replicon_server.insert_received(client.id(), channel_id, message);
}
}
}
}
fn send_packets(
mut renet_server: ResMut<RenetServer>,
mut replicon_server: ResMut<RepliconServer>,
) {
for (client_id, channel_id, message) in replicon_server.drain_sent() {
trace!(
"forwarding {} sent bytes over channel {channel_id}",
message.len()
);
renet_server.send_message(client_id.get(), channel_id, message)
}
}
}
#[derive(Debug)]
pub struct RenetDisconnectReason(pub renet::DisconnectReason);
impl Display for RenetDisconnectReason {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
impl Error for RenetDisconnectReason {}