use bevy::{
app::{App, Plugin, PostUpdate, PreUpdate},
ecs::schedule::IntoScheduleConfigs,
prelude::{Local, Res, ResMut},
state::state::NextState,
time::Time,
};
use bevy_quinnet::{
client::{QuinnetClient, QuinnetClientPlugin},
shared::QuinnetSyncPreUpdate,
};
use bevy_replicon::{
client::ClientSystems,
prelude::{ClientMessages, ClientState, ClientStats},
};
use crate::BYTES_PER_SEC_PERIOD;
pub struct RepliconQuinnetClientPlugin;
impl Plugin for RepliconQuinnetClientPlugin {
fn build(&self, app: &mut App) {
app.add_plugins(QuinnetClientPlugin::default())
.configure_sets(
PreUpdate,
ClientSystems::ReceivePackets.after(QuinnetSyncPreUpdate),
)
.add_systems(
PreUpdate,
(
set_connected.run_if(bevy_quinnet::client::client_just_connected),
set_connecting.run_if(bevy_quinnet::client::client_connecting),
set_disconnected.run_if(bevy_quinnet::client::client_just_disconnected),
(receive_packets, update_statistics)
.run_if(bevy_quinnet::client::client_connected),
)
.in_set(ClientSystems::ReceivePackets),
)
.add_systems(
PostUpdate,
send_packets
.in_set(ClientSystems::SendPackets)
.run_if(bevy_quinnet::client::client_connected),
);
}
}
fn set_disconnected(mut state: ResMut<NextState<ClientState>>) {
state.set(ClientState::Disconnected);
}
fn set_connecting(mut state: ResMut<NextState<ClientState>>) {
state.set(ClientState::Connecting);
}
fn set_connected(mut state: ResMut<NextState<ClientState>>) {
state.set(ClientState::Connected);
}
fn update_statistics(
mut bps_timer: Local<f64>,
mut quinnet_client: ResMut<QuinnetClient>,
mut client_stats: ResMut<ClientStats>,
time: Res<Time>,
) {
let Some(con) = quinnet_client.get_connection_mut() else {
return;
};
let Some(quinn_stats) = con.quinn_connection_stats() else {
return;
};
client_stats.rtt = quinn_stats.path.rtt.as_secs_f64();
client_stats.packet_loss =
100. * (quinn_stats.path.lost_packets as f64 / quinn_stats.path.sent_packets as f64);
*bps_timer += time.delta_secs_f64();
if *bps_timer >= BYTES_PER_SEC_PERIOD {
*bps_timer = 0.;
let stats = con.stats_mut();
let received_bytes_count = stats.clear_received_bytes_count() as f64;
let sent_bytes_count = stats.clear_sent_bytes_count() as f64;
client_stats.received_bps = received_bytes_count / BYTES_PER_SEC_PERIOD;
client_stats.sent_bps = sent_bytes_count / BYTES_PER_SEC_PERIOD;
}
}
fn receive_packets(
mut quinnet_client: ResMut<QuinnetClient>,
mut messages: ResMut<ClientMessages>,
) {
let Some(connection) = quinnet_client.get_connection_mut() else {
return;
};
while let Ok((channel_id, message)) = connection.dequeue_undispatched_bytes_from_peer() {
messages.insert_received(channel_id, message);
}
}
fn send_packets(mut quinnet_client: ResMut<QuinnetClient>, mut messages: ResMut<ClientMessages>) {
let Some(connection) = quinnet_client.get_connection_mut() else {
return;
};
for (channel_id, message) in messages.drain_sent() {
connection.try_send_payload_on(channel_id as u8, message);
}
}