bevy_render 0.20.0-rc.1

Provides rendering functionality for Bevy Engine
Documentation
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struct Globals {
    /// The time since startup in seconds
    /// Wraps to 0 after 1 hour.
    time: f32,
    /// The delta time since the previous frame in seconds
    delta_time: f32,
    /// Frame count since the start of the app.
    /// It wraps to zero when it reaches the maximum value of a u32.
    frame_count: u32,
    @if(SIXTEEN_BYTE_ALIGNMENT)
    // WebGL2 structs must be 16 byte aligned.
    _webgl2_padding: f32
};