use crate::pipeline::AsVertexBufferDescriptor;
use bevy_core::Byteable;
#[repr(C)]
#[derive(Clone, Copy, AsVertexBufferDescriptor)]
#[as_crate(bevy_render)]
pub struct Vertex {
pub position: [f32; 3],
pub normal: [f32; 3],
pub uv: [f32; 2],
}
unsafe impl Byteable for Vertex {}