Bevy Regions
Installing
cargo add bevy_regions
Bevy Versions
Regions 0.13.x -> Bevy 0.13.x
Run example
cargo run --example basic
Description
A very bevy-centric region painting plugin that takes advantage of entities, components and systems as much as possible to be as easy to understand and interact with as possible.
Texture Types
Region Map Texture The source of region index ! This is a grayscale image in R16 format and if values are totally dead black then the shader will actually make alpha == 1 right there so you can blow holes in the terrain for caves and such (youll prob want to put rock doodads there to make it look nice!)
Reference Shader Material
see https://github.com/bevyengine/bevy/blob/main/examples/shader/shader_material.rs