[[example]]
name = "turn_based_game"
path = "examples/turn_based_game.rs"
[dependencies.bevy]
default-features = false
version = "0.11"
[dependencies.rand_chacha]
optional = true
version = "0.3"
[dependencies.rand_core]
features = ["std"]
version = "0.6"
[dependencies.serde]
features = ["derive"]
optional = true
version = "1.0"
[dev-dependencies.bevy_prng]
features = ["rand_chacha"]
version = "0.1"
[dev-dependencies.rand]
version = "0.8"
[dev-dependencies.ron]
features = ["integer128"]
version = "0.8.0"
[features]
default = ["serialize", "thread_local_entropy"]
serialize = ["dep:serde", "rand_core/serde1"]
thread_local_entropy = ["dep:rand_chacha"]
[package]
authors = ["Gonçalo Rica Pais da Silva <bluefinger@gmail.com>"]
categories = ["game-engines", "algorithms"]
description = "A plugin to integrate rand for ECS optimised RNG for the Bevy game engine."
edition = "2021"
exclude = ["/.*"]
keywords = ["game", "bevy", "rand", "rng"]
license = "MIT OR Apache-2.0"
name = "bevy_rand"
readme = "README.md"
repository = "https://github.com/Bluefinger/bevy_rand"
resolver = "2"
rust-version = "1.70.0"
version = "0.3.0"
[target."cfg(all(any(target_arch = \"wasm32\", target_arch = \"wasm64\"), target_os = \"unknown\"))".dependencies.getrandom]
features = ["js"]
version = "0.2"
[target."cfg(target_arch = \"wasm32\")".dev-dependencies.wasm-bindgen-test]
version = "0.3"