bevy_psx 0.1.3

A Bevy plugin that provides authentic PlayStation 1 (PSX) style rendering capabilities, including low-resolution rendering, vertex snapping, and palette quantization
Documentation
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[package]
edition = "2021"
name = "bevy_psx"
version = "0.1.3"
authors = ["Piotr Úwiercz <tajo48@proton.me>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A Bevy plugin that provides authentic PlayStation 1 (PSX) style rendering capabilities, including low-resolution rendering, vertex snapping, and palette quantization"
homepage = "https://github.com/tajo48/bevy_psx"
readme = "README.md"
keywords = [
    "bevy",
    "psx",
    "retro",
    "rendering",
    "gamedev",
]
categories = [
    "game-development",
    "graphics",
    "rendering",
]
license = "MIT"
repository = "https://github.com/tajo48/bevy_psx"

[lib]
name = "bevy_psx"
path = "src/lib.rs"

[[example]]
name = "dither_patterns"
path = "examples/dither_patterns.rs"

[[example]]
name = "lights"
path = "examples/lights.rs"

[[example]]
name = "object_spawner"
path = "examples/object_spawner.rs"

[[example]]
name = "rotating_scene"
path = "examples/rotating_scene.rs"

[[example]]
name = "simple_psx"
path = "examples/simple_psx.rs"

[dependencies.bevy]
version = "0.18.0"