bevy_prototype_lyon 0.17.0

Draw 2D shapes and paths in the Bevy game engine.
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
# will likely look very different (and much more reasonable).
# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
name = "bevy_prototype_lyon"
version = "0.17.0"
authors = [
    "Federico Rinaldi <gisquerin@gmail.com>",
    "Rob Parrett <robparrett@gmail.com>",
]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Draw 2D shapes and paths in the Bevy game engine."
readme = "README.md"
keywords = [
    "game",
    "shapes",
    "gamedev",
    "graphics",
    "bevy",
]
categories = [
    "game-engines",
    "graphics",
    "rendering",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/rparrett/bevy_prototype_lyon/"

[lib]
name = "bevy_prototype_lyon"
path = "src/lib.rs"

[[example]]
name = "dynamic_shape"
path = "examples/dynamic_shape.rs"

[[example]]
name = "dynamic_stroke_size"
path = "examples/dynamic_stroke_size.rs"

[[example]]
name = "path"
path = "examples/path.rs"

[[example]]
name = "readme"
path = "examples/readme.rs"

[[example]]
name = "rectangle"
path = "examples/rectangle.rs"

[[example]]
name = "rounded_polygon"
path = "examples/rounded_polygon.rs"

[[example]]
name = "svg"
path = "examples/svg.rs"

[dependencies.bevy]
version = "0.19.0"
features = [
    "bevy_asset",
    "bevy_log",
    "bevy_render",
    "bevy_sprite_render",
]
default-features = false

[dependencies.lyon_algorithms]
version = "1"

[dependencies.lyon_tessellation]
version = "1"

[dependencies.svgtypes]
version = "0.15"

[dev-dependencies.bevy]
version = "0.19.0"