[package]
edition = "2024"
name = "bevy_prototype_lyon"
version = "0.17.0"
authors = [
"Federico Rinaldi <gisquerin@gmail.com>",
"Rob Parrett <robparrett@gmail.com>",
]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Draw 2D shapes and paths in the Bevy game engine."
readme = "README.md"
keywords = [
"game",
"shapes",
"gamedev",
"graphics",
"bevy",
]
categories = [
"game-engines",
"graphics",
"rendering",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/rparrett/bevy_prototype_lyon/"
[lib]
name = "bevy_prototype_lyon"
path = "src/lib.rs"
[[example]]
name = "dynamic_shape"
path = "examples/dynamic_shape.rs"
[[example]]
name = "dynamic_stroke_size"
path = "examples/dynamic_stroke_size.rs"
[[example]]
name = "path"
path = "examples/path.rs"
[[example]]
name = "readme"
path = "examples/readme.rs"
[[example]]
name = "rectangle"
path = "examples/rectangle.rs"
[[example]]
name = "rounded_polygon"
path = "examples/rounded_polygon.rs"
[[example]]
name = "svg"
path = "examples/svg.rs"
[dependencies.bevy]
version = "0.19.0"
features = [
"bevy_asset",
"bevy_log",
"bevy_render",
"bevy_sprite_render",
]
default-features = false
[dependencies.lyon_algorithms]
version = "1"
[dependencies.lyon_tessellation]
version = "1"
[dependencies.svgtypes]
version = "0.15"
[dev-dependencies.bevy]
version = "0.19.0"