[package]
edition = "2021"
name = "bevy_points"
version = "0.10.0"
authors = ["Masatatsu Nakamura <masatatsu.nakamura@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Points mesh plugin for Bevy"
homepage = "https://github.com/mattatz/bevy_points"
readme = "README.md"
keywords = [
"bevy",
"gamedev",
"graphics",
]
categories = ["rendering"]
license = "MIT"
repository = "https://github.com/mattatz/bevy_points"
[features]
examples = [
"bevy/bevy_core_pipeline",
"bevy/bevy_winit",
"bevy/x11",
"bevy/bevy_window",
]
[lib]
name = "bevy_points"
path = "src/lib.rs"
[[example]]
name = "scene"
path = "examples/scene.rs"
required-features = ["examples"]
[dependencies.bevy]
version = "0.18.1"
features = [
"bevy_render",
"bevy_pbr",
"bevy_asset",
"tonemapping_luts",
"zstd_rust",
]
default-features = false
[profile.dev.package.objc2]
debug-assertions = false
[profile.dev.package.objc2-foundation]
debug-assertions = false