bevy_pixel_buffer
A library to draw pixels in bevy.
- Easy to set up and use.
- Can be integrated into an existing project.
- Allows dynamic resize of the pixel buffer to fill an area such as the window.
- Support for multiple pixel buffers.
- Allows to easily attach a compute shader to update the pixels.
- egui integration (through bevy_egui) to show the pixels inside the UI.
Examples
A basic example,
use *;
use *;
Features
egui
*. Egui integration.rayon
. Enables extra alternative functions that use rayon.rand
. Enables extra functionality related to random values.
* Disabled by default.
Bevy versions
Version compatibility table.
bevy |
bevy_pixel_buffer |
---|---|
0.14 |
0.8 |
0.13 |
0.7 |
0.12 |
0.6 |
0.11 |
0.5 |
0.10 |
0.4 |
0.9 |
0.3 |
0.8 |
0.2 |