bevy_pixel_buffer 0.8.1

A library to draw pixels in bevy
Documentation
[dependencies.bevy]
default-features = false
features = ["bevy_render", "bevy_sprite", "bevy_asset", "bevy_core_pipeline"]
version = "0.14"

[dependencies.bevy_egui]
optional = true
version = "0.29"

[dependencies.bytemuck]
features = ["derive"]
version = "1.13"

[dependencies.rand]
optional = true
version = "0.8"

[dependencies.rayon]
optional = true
version = "1.5"

[dependencies.thiserror]
version = "1.0"

[dev-dependencies.bevy]
default-features = false
features = ["x11", "bevy_winit"]
version = "0.14"

[[example]]
name = "basic"
path = "examples/basic.rs"

[[example]]
name = "basic_egui"
path = "examples/basic_egui.rs"
required-features = ["egui"]

[[example]]
name = "bundle"
path = "examples/bundle.rs"

[[example]]
name = "custom_sprite"
path = "examples/custom_sprite.rs"

[[example]]
name = "edit_transform"
path = "examples/edit_transform.rs"

[[example]]
name = "fill_egui"
path = "examples/fill_egui.rs"
required-features = ["egui"]

[[example]]
name = "fill_window"
path = "examples/fill_window.rs"

[[example]]
name = "game_of_life"
path = "examples/game_of_life.rs"

[[example]]
name = "mandelbrot_set"
path = "examples/mandelbrot_set.rs"
required-features = ["egui"]

[[example]]
name = "mandelbrot_set_cpu"
path = "examples/mandelbrot_set_cpu.rs"
required-features = ["egui"]

[[example]]
name = "multiple_buffers"
path = "examples/multiple_buffers.rs"
required-features = ["egui"]

[[example]]
name = "resize"
path = "examples/resize.rs"

[[example]]
name = "single_pixel"
path = "examples/single_pixel.rs"

[features]
default = ["rayon", "rand"]
egui = ["dep:bevy_egui"]
rand = ["dep:rand"]
rayon = ["dep:rayon"]

[lib]
name = "bevy_pixel_buffer"
path = "src/lib.rs"

[package]
authors = ["Francisco J. Sánchez <zheoni@outlook.es>"]
autobenches = false
autobins = false
autoexamples = false
autotests = false
build = false
categories = ["graphics", "rendering", "game-development"]
description = "A library to draw pixels in bevy"
edition = "2021"
keywords = ["bevy", "2D", "framebuffer", "pixels", "gamedev"]
license = "MIT"
name = "bevy_pixel_buffer"
readme = "README.md"
repository = "https://github.com/Zheoni/bevy_pixel_buffer"
version = "0.8.1"

[package.metadata.docs.rs]
all-features = true
features = ["bevy/x11"]