bevy_pathmesh 0.6.0

Navmesh plugin for Bevy
Documentation
<!doctype html>
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<head>
    <title>
        Navmesh with Polyanya
    </title>
</head>

<body style="margin: 0px; height: 100vh">

    <h1>Links</h1>
    <ul>
        <li><a href="https://en.wikipedia.org/wiki/Any-angle_path_planning">Any-angle path planning</a></lu>
        <li><a href="https://www.ijcai.org/proceedings/2017/0070.pdf">Polyanya - Compromise-free Pathfinding on a
                Navigation Mesh</a></li>
        <li><a href="https://github.com/vleue/polyanya">Rust implementation of Polyanya</a></li>
        <li><a href="https://github.com/vleue/bevy_pathmesh/">Integration with Bevy</a></li>

    </ul>

    <h1>Examples</h1>
    <div style="display: flex; flex-wrap: wrap;">
        <a href="lines.html" style="margin: 20px; font-size: 1.5rem; display: flex; flex-direction: column">
            <div><img src="lines.png" /></div>
            <div>Showing path
                lines</div>
        </a>
        <a href="moving.html" style="margin: 20px; font-size: 1.5rem; display: flex; flex-direction: column">
            <div><img src="moving.png" /></div>
            <div>Moving a dot
                around the
                meshes</div>
        </a>
        <a href="many.html" style="margin: 20px; font-size: 1.5rem; display: flex; flex-direction: column">
            <div><img src="many.png" /></div>
            <div>Spawn a new agent
                regularly trying to
                find its path</div>
        </a>
        <a href="gltf.html" style="margin: 20px; font-size: 1.5rem; display: flex; flex-direction: column">
            <div><img src="gltf.png" /></div>
            <div>Loading a navmesh
                from a gLTF
                file</div>
        </a>
    </div>
</body>

</html>