use bevy::math::UVec3;
use ndarray::{s, Array3, ArrayView2, ArrayView3};
use crate::{dir::Dir, nav::NavCell};
#[derive(Debug, Clone)]
pub(crate) struct Chunk {
min: UVec3,
max: UVec3,
}
impl PartialEq for Chunk {
fn eq(&self, other: &Self) -> bool {
self.min == other.min && self.max == other.max
}
}
impl Eq for Chunk {}
impl Chunk {
pub(crate) fn new(min: UVec3, max: UVec3) -> Self {
Chunk { min, max }
}
pub(crate) fn min(&self) -> UVec3 {
self.min
}
pub(crate) fn max(&self) -> UVec3 {
self.max
}
pub(crate) fn to_local(&self, pos: &UVec3) -> UVec3 {
UVec3::new(
pos.x.saturating_sub(self.min().x),
pos.y.saturating_sub(self.min().y),
pos.z.saturating_sub(self.min().z),
)
}
pub(crate) fn view<'a>(&self, grid: &'a Array3<NavCell>) -> ArrayView3<'a, NavCell> {
grid.slice(s![
self.min.x as usize..self.max.x as usize + 1,
self.min.y as usize..self.max.y as usize + 1,
self.min.z as usize..self.max.z as usize + 1
])
}
pub(crate) fn edge<'a>(&self, grid: &'a Array3<NavCell>, dir: Dir) -> ArrayView2<'a, NavCell> {
match dir {
Dir::NORTH => grid.slice(s![
self.min.x as usize..self.max.x as usize + 1,
self.max.y as usize,
self.min.z as usize..self.max.z as usize + 1,
]),
Dir::EAST => grid.slice(s![
self.max.x as usize,
self.min.y as usize..self.max.y as usize + 1,
self.min.z as usize..self.max.z as usize + 1,
]),
Dir::SOUTH => grid.slice(s![
self.min.x as usize..self.max.x as usize + 1,
self.min.y as usize,
self.min.z as usize..self.max.z as usize + 1,
]),
Dir::WEST => grid.slice(s![
self.min.x as usize,
self.min.y as usize..self.max.y as usize + 1,
self.min.z as usize..self.max.z as usize + 1,
]),
Dir::UP => grid.slice(s![
self.min.x as usize..self.max.x as usize + 1,
self.min.y as usize..self.max.y as usize + 1,
self.max.z as usize + 1,
]),
Dir::DOWN => grid.slice(s![
self.min.x as usize..self.max.x as usize + 1,
self.min.y as usize..self.max.y as usize + 1,
self.min.z as usize,
]),
_ => panic!("Ordinal directions do not have an edge."),
}
}
pub(crate) fn corner(&self, grid: &Array3<NavCell>, dir: Dir) -> NavCell {
match dir {
Dir::NORTHEAST => grid[[
self.max.x as usize,
self.max.y as usize,
self.min.z as usize,
]]
.clone(),
Dir::SOUTHEAST => grid[[
self.max.x as usize,
self.min.y as usize,
self.min.z as usize,
]]
.clone(),
Dir::SOUTHWEST => grid[[
self.min.x as usize,
self.min.y as usize,
self.min.z as usize,
]]
.clone(),
Dir::NORTHWEST => grid[[
self.min.x as usize,
self.max.y as usize,
self.min.z as usize,
]]
.clone(),
Dir::NORTHEASTUP => grid[[
self.max.x as usize,
self.max.y as usize,
self.max.z as usize,
]]
.clone(),
Dir::SOUTHEASTUP => grid[[
self.max.x as usize,
self.min.y as usize,
self.max.z as usize,
]]
.clone(),
Dir::SOUTHWESTUP => grid[[
self.min.x as usize,
self.min.y as usize,
self.max.z as usize,
]]
.clone(),
Dir::NORTHWESTUP => grid[[
self.min.x as usize,
self.max.y as usize,
self.max.z as usize,
]]
.clone(),
Dir::NORTHEASTDOWN => grid[[
self.max.x as usize,
self.max.y as usize,
self.min.z as usize,
]]
.clone(),
Dir::SOUTHEASTDOWN => grid[[
self.max.x as usize,
self.min.y as usize,
self.min.z as usize,
]]
.clone(),
Dir::SOUTHWESTDOWN => grid[[
self.min.x as usize,
self.min.y as usize,
self.min.z as usize,
]]
.clone(),
Dir::NORTHWESTDOWN => grid[[
self.min.x as usize,
self.max.y as usize,
self.min.z as usize,
]]
.clone(),
_ => panic!("Cardinal directions have no corner."),
}
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_chunk_view() {
let grid = Array3::from_elem((10, 10, 10), NavCell::default());
let chunk = Chunk::new(UVec3::new(0, 0, 0), UVec3::new(4, 4, 4));
let view = chunk.view(&grid);
assert_eq!(view.shape(), [5, 5, 5]);
}
#[test]
fn test_chunk_edge() {
let grid = Array3::from_elem((10, 10, 10), NavCell::default());
let chunk = Chunk::new(UVec3::new(0, 0, 0), UVec3::new(4, 4, 4));
let edge = chunk.edge(&grid, Dir::NORTH);
assert_eq!(edge.shape(), [5, 5]);
}
}