//! The events that are intended to be read by the user to react to are stored here.
//!
use Component;
/// Marker to indicate this node is currently being highlighted by this tooltip
/// When this component is added user should apply styling so it's obvious to the player
/// what is being highlighted
;
/// Marker to indicate that this `ToolTip` should not be despawned.
/// When this component is added user should apply styling so it's obvious to the player
/// that the tooltip will not be despawned by timeout or pointer leaving
;