Struct bevy_mouse_tracking_plugin::MousePosWorld
source · [−]pub struct MousePosWorld(_);
Expand description
The location of the mouse in worldspace.
This will be updated every frame during [CoreStage::First
]. Any systems that rely
on this should come after CoreStage::First
.
Methods from Deref<Target = Vec3>
pub const ZERO: Vec3 = Self::splat(0.0)
pub const ONE: Vec3 = Self::splat(1.0)
pub const NEG_ONE: Vec3 = Self::splat(-1.0)
pub const NAN: Vec3 = Self::splat(f32::NAN)
pub const X: Vec3 = Self::new(1.0, 0.0, 0.0)
pub const Y: Vec3 = Self::new(0.0, 1.0, 0.0)
pub const Z: Vec3 = Self::new(0.0, 0.0, 1.0)
pub const NEG_X: Vec3 = Self::new(-1.0, 0.0, 0.0)
pub const NEG_Y: Vec3 = Self::new(0.0, -1.0, 0.0)
pub const NEG_Z: Vec3 = Self::new(0.0, 0.0, -1.0)
pub const AXES: [Vec3; 3] = [Self::X, Self::Y, Self::Z]
sourcepub fn any_orthogonal_vector(&self) -> Vec3
pub fn any_orthogonal_vector(&self) -> Vec3
Returns some vector that is orthogonal to the given one.
The input vector must be finite and non-zero.
The output vector is not necessarily unit-length.
For that use Self::any_orthonormal_vector
instead.
sourcepub fn any_orthonormal_vector(&self) -> Vec3
pub fn any_orthonormal_vector(&self) -> Vec3
Returns any unit-length vector that is orthogonal to the given one. The input vector must be finite and non-zero.
Panics
Will panic if self
is not normalized when glam_assert
is enabled.
sourcepub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)
pub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)
Given a unit-length vector return two other vectors that together form an orthonormal basis. That is, all three vectors are orthogonal to each other and are normalized.
Panics
Will panic if self
is not normalized when glam_assert
is enabled.
Trait Implementations
sourceimpl Clone for MousePosWorld
impl Clone for MousePosWorld
sourcefn clone(&self) -> MousePosWorld
fn clone(&self) -> MousePosWorld
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Component for MousePosWorld where
Self: Send + Sync + 'static,
impl Component for MousePosWorld where
Self: Send + Sync + 'static,
type Storage = TableStorage
sourceimpl Debug for MousePosWorld
impl Debug for MousePosWorld
sourceimpl Deref for MousePosWorld
impl Deref for MousePosWorld
sourceimpl Display for MousePosWorld
impl Display for MousePosWorld
sourceimpl PartialEq<MousePosWorld> for MousePosWorld
impl PartialEq<MousePosWorld> for MousePosWorld
sourcefn eq(&self, other: &MousePosWorld) -> bool
fn eq(&self, other: &MousePosWorld) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &MousePosWorld) -> bool
fn ne(&self, other: &MousePosWorld) -> bool
This method tests for !=
.
impl Copy for MousePosWorld
impl StructuralPartialEq for MousePosWorld
Auto Trait Implementations
impl RefUnwindSafe for MousePosWorld
impl Send for MousePosWorld
impl Sync for MousePosWorld
impl Unpin for MousePosWorld
impl UnwindSafe for MousePosWorld
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
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fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
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