bevy_mod_scripting_lua 0.16.0

Necessary functionality for Lua support with bevy_mod_scripting
Documentation
# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]

## [0.16.0]https://github.com/makspll/bevy_mod_scripting/compare/bevy_mod_scripting_lua-v0.15.1...bevy_mod_scripting_lua-v0.16.0 - 2025-09-22

### Added

- improve and formalize script processing pipeline ([#481]https://github.com/makspll/bevy_mod_scripting/pull/481)
- improved dynamic printing, adds `ReflectDisplayWithTypeInfo` for overriding opaque type printing ([#478]https://github.com/makspll/bevy_mod_scripting/pull/478)

### Refactored

- extract `bevy_mod_scripting_asset` and `bevy_mod_scripting_display` crates, decouple concerns ([#477]https://github.com/makspll/bevy_mod_scripting/pull/477)
- extract `bevy_mod_scripting_asset` crate, simplify supported extensions logic ([#475]https://github.com/makspll/bevy_mod_scripting/pull/475)
- remove `HandlerCtxt`, wrap `ScriptContext<P>` in Arc ([#474]https://github.com/makspll/bevy_mod_scripting/pull/474)
- remove `StaticScripts`  resource ([#473]https://github.com/makspll/bevy_mod_scripting/pull/473)
- modify `ContextLoadFn` & `ContextReloadFn` & `HandlerFn` to use `WorldId` instead of direct config ([#472]https://github.com/makspll/bevy_mod_scripting/pull/472)
- remove `RuntimeContainer` & `RuntimeSettings`, add plugin runtime to static world local settings ([#471]https://github.com/makspll/bevy_mod_scripting/pull/471)
- add world-local static plugin config, remove `ContextLoadingSettings` resource ([#470]https://github.com/makspll/bevy_mod_scripting/pull/470)
- [**breaking**] refactor dependencies, point at bevy subcrates directly ([#463]https://github.com/makspll/bevy_mod_scripting/pull/463)
- inline `CallbackBuilder<P>` into `IntoScriptPluginParams` at compile time ([#456]https://github.com/makspll/bevy_mod_scripting/pull/456)
- inline `CallbackSettings<P>` into `IntoScriptPluginParam` at compile time ([#455]https://github.com/makspll/bevy_mod_scripting/pull/455)

## [0.15.0]https://github.com/makspll/bevy_mod_scripting/compare/bevy_mod_scripting_lua-v0.14.0...bevy_mod_scripting_lua-v0.15.0 - 2025-08-14

### Added

- [**breaking**] Use the Handles, Luke! ([#427]https://github.com/makspll/bevy_mod_scripting/pull/427) ([#444]https://github.com/makspll/bevy_mod_scripting/pull/444)

## [0.11.0]https://github.com/makspll/bevy_mod_scripting/compare/bevy_mod_scripting_lua-v0.10.0...bevy_mod_scripting_lua-v0.11.0 - 2025-03-29

### Added

- optimize `get` and `set` functions, add `MagicFunctions` sub-registry ([#397]https://github.com/makspll/bevy_mod_scripting/pull/397)
- allow the conversion of lua functions into `ScriptValue` via `DynamicScriptFunction` ([#396]https://github.com/makspll/bevy_mod_scripting/pull/396)
- Add initial benchmarks, integrate them into CI & add getters/settters for `Scripts` resource ([#381]https://github.com/makspll/bevy_mod_scripting/pull/381)
- :sparkles: Dynamic Script Components, `register_new_component` binding, `remove_component` no longer requires `ReflectComponent` data ([#379]https://github.com/makspll/bevy_mod_scripting/pull/379)

## [0.10.0]https://github.com/makspll/bevy_mod_scripting/compare/bevy_mod_scripting_lua-v0.9.11...bevy_mod_scripting_lua-v0.10.0 - 2025-03-16

### Added

- Add missing `luau` extension, improve extension configuration options ([#366]https://github.com/makspll/bevy_mod_scripting/pull/366)

### Fixed

- [**breaking**] script contexts being completely overwritten on a re-load ([#345]https://github.com/makspll/bevy_mod_scripting/pull/345)

### Other

- [**breaking**] Merge `ScriptContexts<T>` into `Scripts<T>` + Remove `Sync` bound from Contexts ([#350]https://github.com/makspll/bevy_mod_scripting/pull/350)