Struct bevy_mod_picking::pointer::InputPress
source · pub struct InputPress {
pub pointer_id: PointerId,
pub direction: PressDirection,
pub button: PointerButton,
}Expand description
Pointer input event for button presses. Fires when a pointer button changes state.
Fields§
§pointer_id: PointerIdThe PointerId of the pointer that pressed a button.
direction: PressDirectionDirection of the button press.
Identifies the pointer button changing in this event.
Implementations§
source§impl InputPress
impl InputPress
sourcepub fn new_down(id: PointerId, button: PointerButton) -> InputPress
pub fn new_down(id: PointerId, button: PointerButton) -> InputPress
Create a new pointer button down event.
sourcepub fn new_up(id: PointerId, button: PointerButton) -> InputPress
pub fn new_up(id: PointerId, button: PointerButton) -> InputPress
Create a new pointer button up event.
sourcepub fn is_just_down(&self, button: PointerButton) -> bool
pub fn is_just_down(&self, button: PointerButton) -> bool
Returns true if the button of this pointer was just pressed.
sourcepub fn is_just_up(&self, button: PointerButton) -> bool
pub fn is_just_up(&self, button: PointerButton) -> bool
Returns true if the button of this pointer was just released.
sourcepub fn receive(
events: EventReader<'_, '_, InputPress>,
pointers: Query<'_, '_, (&PointerId, &mut PointerPress), ()>
)
pub fn receive( events: EventReader<'_, '_, InputPress>, pointers: Query<'_, '_, (&PointerId, &mut PointerPress), ()> )
Receives InputPress events and updates corresponding PointerPress components.
Trait Implementations§
source§impl Clone for InputPress
impl Clone for InputPress
source§fn clone(&self) -> InputPress
fn clone(&self) -> InputPress
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for InputPress
impl Debug for InputPress
source§impl PartialEq<InputPress> for InputPress
impl PartialEq<InputPress> for InputPress
source§fn eq(&self, other: &InputPress) -> bool
fn eq(&self, other: &InputPress) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for InputPress
impl Eq for InputPress
impl Event for InputPresswhere InputPress: Send + Sync + 'static,
impl StructuralEq for InputPress
impl StructuralPartialEq for InputPress
Auto Trait Implementations§
impl RefUnwindSafe for InputPress
impl Send for InputPress
impl Sync for InputPress
impl Unpin for InputPress
impl UnwindSafe for InputPress
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fn equivalent(&self, key: &K) -> bool
Compare self to
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