Struct bevy_math::UVec2

source ·
pub struct UVec2 {
    pub x: u32,
    pub y: u32,
}
Expand description

A 2-dimensional vector.

Fields§

§x: u32§y: u32

Implementations§

source§

impl UVec2

source

pub const ZERO: UVec2 = Self::splat(0)

All zeroes.

source

pub const ONE: UVec2 = Self::splat(1)

All ones.

source

pub const X: UVec2 = Self::new(1, 0)

A unit-length vector pointing along the positive X axis.

source

pub const Y: UVec2 = Self::new(0, 1)

A unit-length vector pointing along the positive Y axis.

source

pub const AXES: [UVec2; 2] = [Self::X, Self::Y]

The unit axes.

source

pub const fn new(x: u32, y: u32) -> UVec2

Creates a new vector.

source

pub const fn splat(v: u32) -> UVec2

Creates a vector with all elements set to v.

source

pub fn select(mask: BVec2, if_true: UVec2, if_false: UVec2) -> UVec2

Creates a vector from the elements in if_true and if_false, selecting which to use for each element of self.

A true element in the mask uses the corresponding element from if_true, and false uses the element from if_false.

source

pub const fn from_array(a: [u32; 2]) -> UVec2

Creates a new vector from an array.

source

pub const fn to_array(&self) -> [u32; 2]

[x, y]

source

pub const fn from_slice(slice: &[u32]) -> UVec2

Creates a vector from the first 2 values in slice.

Panics

Panics if slice is less than 2 elements long.

source

pub fn write_to_slice(self, slice: &mut [u32])

Writes the elements of self to the first 2 elements in slice.

Panics

Panics if slice is less than 2 elements long.

source

pub const fn extend(self, z: u32) -> UVec3

Creates a 3D vector from self and the given z value.

source

pub fn dot(self, rhs: UVec2) -> u32

Computes the dot product of self and rhs.

source

pub fn dot_into_vec(self, rhs: UVec2) -> UVec2

Returns a vector where every component is the dot product of self and rhs.

source

pub fn min(self, rhs: UVec2) -> UVec2

Returns a vector containing the minimum values for each element of self and rhs.

In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].

source

pub fn max(self, rhs: UVec2) -> UVec2

Returns a vector containing the maximum values for each element of self and rhs.

In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].

source

pub fn clamp(self, min: UVec2, max: UVec2) -> UVec2

Component-wise clamping of values, similar to u32::clamp.

Each element in min must be less-or-equal to the corresponding element in max.

Panics

Will panic if min is greater than max when glam_assert is enabled.

source

pub fn min_element(self) -> u32

Returns the horizontal minimum of self.

In other words this computes min(x, y, ..).

source

pub fn max_element(self) -> u32

Returns the horizontal maximum of self.

In other words this computes max(x, y, ..).

source

pub fn cmpeq(self, rhs: UVec2) -> BVec2

Returns a vector mask containing the result of a == comparison for each element of self and rhs.

In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all elements.

source

pub fn cmpne(self, rhs: UVec2) -> BVec2

Returns a vector mask containing the result of a != comparison for each element of self and rhs.

In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all elements.

source

pub fn cmpge(self, rhs: UVec2) -> BVec2

Returns a vector mask containing the result of a >= comparison for each element of self and rhs.

In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all elements.

source

pub fn cmpgt(self, rhs: UVec2) -> BVec2

Returns a vector mask containing the result of a > comparison for each element of self and rhs.

In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all elements.

source

pub fn cmple(self, rhs: UVec2) -> BVec2

Returns a vector mask containing the result of a <= comparison for each element of self and rhs.

In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all elements.

source

pub fn cmplt(self, rhs: UVec2) -> BVec2

Returns a vector mask containing the result of a < comparison for each element of self and rhs.

In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all elements.

source

pub fn as_vec2(&self) -> Vec2

Casts all elements of self to f32.

source

pub fn as_dvec2(&self) -> DVec2

Casts all elements of self to f64.

source

pub fn as_ivec2(&self) -> IVec2

Casts all elements of self to i32.

Trait Implementations§

source§

impl Add<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the + operator.
source§

fn add(self, rhs: UVec2) -> UVec2

Performs the + operation. Read more
source§

impl Add<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the + operator.
source§

fn add(self, rhs: u32) -> UVec2

Performs the + operation. Read more
source§

impl AddAssign<UVec2> for UVec2

source§

fn add_assign(&mut self, rhs: UVec2)

Performs the += operation. Read more
source§

impl AddAssign<u32> for UVec2

source§

fn add_assign(&mut self, rhs: u32)

Performs the += operation. Read more
source§

impl AsMut<[u32; 2]> for UVec2

source§

fn as_mut(&mut self) -> &mut [u32; 2]

Converts this type into a mutable reference of the (usually inferred) input type.
source§

impl AsRef<[u32; 2]> for UVec2

source§

fn as_ref(&self) -> &[u32; 2]

Converts this type into a shared reference of the (usually inferred) input type.
source§

impl BitAnd<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the & operator.
source§

fn bitand(self, rhs: UVec2) -> <UVec2 as BitAnd<UVec2>>::Output

Performs the & operation. Read more
source§

impl BitAnd<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the & operator.
source§

fn bitand(self, rhs: u32) -> <UVec2 as BitAnd<u32>>::Output

Performs the & operation. Read more
source§

impl BitOr<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the | operator.
source§

fn bitor(self, rhs: UVec2) -> <UVec2 as BitOr<UVec2>>::Output

Performs the | operation. Read more
source§

impl BitOr<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the | operator.
source§

fn bitor(self, rhs: u32) -> <UVec2 as BitOr<u32>>::Output

Performs the | operation. Read more
source§

impl BitXor<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the ^ operator.
source§

fn bitxor(self, rhs: UVec2) -> <UVec2 as BitXor<UVec2>>::Output

Performs the ^ operation. Read more
source§

impl BitXor<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the ^ operator.
source§

fn bitxor(self, rhs: u32) -> <UVec2 as BitXor<u32>>::Output

Performs the ^ operation. Read more
source§

impl Clone for UVec2

source§

fn clone(&self) -> UVec2

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for UVec2

source§

fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Default for UVec2

source§

fn default() -> UVec2

Returns the “default value” for a type. Read more
source§

impl Display for UVec2

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Div<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the / operator.
source§

fn div(self, rhs: UVec2) -> UVec2

Performs the / operation. Read more
source§

impl Div<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the / operator.
source§

fn div(self, rhs: u32) -> UVec2

Performs the / operation. Read more
source§

impl DivAssign<UVec2> for UVec2

source§

fn div_assign(&mut self, rhs: UVec2)

Performs the /= operation. Read more
source§

impl DivAssign<u32> for UVec2

source§

fn div_assign(&mut self, rhs: u32)

Performs the /= operation. Read more
source§

impl From<[u32; 2]> for UVec2

source§

fn from(a: [u32; 2]) -> UVec2

Converts to this type from the input type.
source§

impl From<(u32, u32)> for UVec2

source§

fn from(t: (u32, u32)) -> UVec2

Converts to this type from the input type.
source§

impl Hash for UVec2

source§

fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl Index<usize> for UVec2

§

type Output = u32

The returned type after indexing.
source§

fn index(&self, index: usize) -> &<UVec2 as Index<usize>>::Output

Performs the indexing (container[index]) operation. Read more
source§

impl IndexMut<usize> for UVec2

source§

fn index_mut(&mut self, index: usize) -> &mut <UVec2 as Index<usize>>::Output

Performs the mutable indexing (container[index]) operation. Read more
source§

impl Mul<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the * operator.
source§

fn mul(self, rhs: UVec2) -> UVec2

Performs the * operation. Read more
source§

impl Mul<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the * operator.
source§

fn mul(self, rhs: u32) -> UVec2

Performs the * operation. Read more
source§

impl MulAssign<UVec2> for UVec2

source§

fn mul_assign(&mut self, rhs: UVec2)

Performs the *= operation. Read more
source§

impl MulAssign<u32> for UVec2

source§

fn mul_assign(&mut self, rhs: u32)

Performs the *= operation. Read more
source§

impl Not for UVec2

§

type Output = UVec2

The resulting type after applying the ! operator.
source§

fn not(self) -> <UVec2 as Not>::Output

Performs the unary ! operation. Read more
source§

impl PartialEq<UVec2> for UVec2

source§

fn eq(&self, other: &UVec2) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<'a> Product<&'a UVec2> for UVec2

source§

fn product<I>(iter: I) -> UVec2where I: Iterator<Item = &'a UVec2>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
source§

impl Product<UVec2> for UVec2

source§

fn product<I>(iter: I) -> UVec2where I: Iterator<Item = UVec2>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
source§

impl Rem<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the % operator.
source§

fn rem(self, rhs: UVec2) -> UVec2

Performs the % operation. Read more
source§

impl Rem<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the % operator.
source§

fn rem(self, rhs: u32) -> UVec2

Performs the % operation. Read more
source§

impl RemAssign<UVec2> for UVec2

source§

fn rem_assign(&mut self, rhs: UVec2)

Performs the %= operation. Read more
source§

impl RemAssign<u32> for UVec2

source§

fn rem_assign(&mut self, rhs: u32)

Performs the %= operation. Read more
source§

impl Shl<IVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: IVec2) -> <UVec2 as Shl<IVec2>>::Output

Performs the << operation. Read more
source§

impl Shl<UVec2> for IVec2

§

type Output = IVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: UVec2) -> <IVec2 as Shl<UVec2>>::Output

Performs the << operation. Read more
source§

impl Shl<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: UVec2) -> <UVec2 as Shl<UVec2>>::Output

Performs the << operation. Read more
source§

impl Shl<i16> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: i16) -> <UVec2 as Shl<i16>>::Output

Performs the << operation. Read more
source§

impl Shl<i32> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: i32) -> <UVec2 as Shl<i32>>::Output

Performs the << operation. Read more
source§

impl Shl<i8> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: i8) -> <UVec2 as Shl<i8>>::Output

Performs the << operation. Read more
source§

impl Shl<u16> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: u16) -> <UVec2 as Shl<u16>>::Output

Performs the << operation. Read more
source§

impl Shl<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: u32) -> <UVec2 as Shl<u32>>::Output

Performs the << operation. Read more
source§

impl Shl<u8> for UVec2

§

type Output = UVec2

The resulting type after applying the << operator.
source§

fn shl(self, rhs: u8) -> <UVec2 as Shl<u8>>::Output

Performs the << operation. Read more
source§

impl Shr<IVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: IVec2) -> <UVec2 as Shr<IVec2>>::Output

Performs the >> operation. Read more
source§

impl Shr<UVec2> for IVec2

§

type Output = IVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: UVec2) -> <IVec2 as Shr<UVec2>>::Output

Performs the >> operation. Read more
source§

impl Shr<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: UVec2) -> <UVec2 as Shr<UVec2>>::Output

Performs the >> operation. Read more
source§

impl Shr<i16> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: i16) -> <UVec2 as Shr<i16>>::Output

Performs the >> operation. Read more
source§

impl Shr<i32> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: i32) -> <UVec2 as Shr<i32>>::Output

Performs the >> operation. Read more
source§

impl Shr<i8> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: i8) -> <UVec2 as Shr<i8>>::Output

Performs the >> operation. Read more
source§

impl Shr<u16> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: u16) -> <UVec2 as Shr<u16>>::Output

Performs the >> operation. Read more
source§

impl Shr<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: u32) -> <UVec2 as Shr<u32>>::Output

Performs the >> operation. Read more
source§

impl Shr<u8> for UVec2

§

type Output = UVec2

The resulting type after applying the >> operator.
source§

fn shr(self, rhs: u8) -> <UVec2 as Shr<u8>>::Output

Performs the >> operation. Read more
source§

impl Sub<UVec2> for UVec2

§

type Output = UVec2

The resulting type after applying the - operator.
source§

fn sub(self, rhs: UVec2) -> UVec2

Performs the - operation. Read more
source§

impl Sub<u32> for UVec2

§

type Output = UVec2

The resulting type after applying the - operator.
source§

fn sub(self, rhs: u32) -> UVec2

Performs the - operation. Read more
source§

impl SubAssign<UVec2> for UVec2

source§

fn sub_assign(&mut self, rhs: UVec2)

Performs the -= operation. Read more
source§

impl SubAssign<u32> for UVec2

source§

fn sub_assign(&mut self, rhs: u32)

Performs the -= operation. Read more
source§

impl<'a> Sum<&'a UVec2> for UVec2

source§

fn sum<I>(iter: I) -> UVec2where I: Iterator<Item = &'a UVec2>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
source§

impl Sum<UVec2> for UVec2

source§

fn sum<I>(iter: I) -> UVec2where I: Iterator<Item = UVec2>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
source§

impl Vec2Swizzles for UVec2

§

type Vec3 = UVec3

§

type Vec4 = UVec4

source§

fn xx(self) -> UVec2

source§

fn xy(self) -> UVec2

source§

fn yx(self) -> UVec2

source§

fn yy(self) -> UVec2

source§

fn xxx(self) -> UVec3

source§

fn xxy(self) -> UVec3

source§

fn xyx(self) -> UVec3

source§

fn xyy(self) -> UVec3

source§

fn yxx(self) -> UVec3

source§

fn yxy(self) -> UVec3

source§

fn yyx(self) -> UVec3

source§

fn yyy(self) -> UVec3

source§

fn xxxx(self) -> UVec4

source§

fn xxxy(self) -> UVec4

source§

fn xxyx(self) -> UVec4

source§

fn xxyy(self) -> UVec4

source§

fn xyxx(self) -> UVec4

source§

fn xyxy(self) -> UVec4

source§

fn xyyx(self) -> UVec4

source§

fn xyyy(self) -> UVec4

source§

fn yxxx(self) -> UVec4

source§

fn yxxy(self) -> UVec4

source§

fn yxyx(self) -> UVec4

source§

fn yxyy(self) -> UVec4

source§

fn yyxx(self) -> UVec4

source§

fn yyxy(self) -> UVec4

source§

fn yyyx(self) -> UVec4

source§

fn yyyy(self) -> UVec4

source§

impl Zeroable for UVec2

§

fn zeroed() -> Self

source§

impl Copy for UVec2

source§

impl Eq for UVec2

source§

impl Pod for UVec2

source§

impl StructuralEq for UVec2

source§

impl StructuralPartialEq for UVec2

Auto Trait Implementations§

§

impl RefUnwindSafe for UVec2

§

impl Send for UVec2

§

impl Sync for UVec2

§

impl Unpin for UVec2

§

impl UnwindSafe for UVec2

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

§

type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
§

fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T> ToString for Twhere T: Display + ?Sized,

source§

default fn to_string(&self) -> String

Converts the given value to a String. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> AnyBitPattern for Twhere T: Pod,

§

impl<T> NoUninit for Twhere T: Pod,