bevy_march 0.1.0

SDF ray marching for bevy
Documentation

bevy_march

A ray marcher for bevy, which can function alongside the regular mesh-based rendering.

Goals

  • Provide a simple way to use ray marching in bevy
  • Support dynamic scenes made up of multiple entities
  • Be performant enough to be usable

License

All code in this repository is dual-licensed under either:

at your option.