bevy_map_codegen
Rust code generation from map editor data.
Part of bevy_map_editor.
Features
| Feature | Description |
|---|---|
| Entity Structs | Generate Bevy component structs from entity type definitions |
| Enum Definitions | Generate Rust enums from schema enum types |
| Behavior Stubs | Create placeholder functions for entity behaviors |
| Movement Systems | Generate input-driven movement code from Input profiles |
Usage
This crate is used internally by bevy_map_editor. Generated code is written to your game project's src/generated/ directory.
License
Licensed under either of Apache License, Version 2.0 or MIT license at your option.