bevy_map_animation 0.6.0

Animation and sprite types for bevy_map_editor
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
# will likely look very different (and much more reasonable).
# See Cargo.toml.orig for the original contents.

[package]
edition = "2021"
rust-version = "1.76.0"
name = "bevy_map_animation"
version = "0.6.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Animation and sprite types for bevy_map_editor"
readme = "README.md"
keywords = [
    "bevy",
    "animation",
    "sprite",
    "gamedev",
]
categories = [
    "game-development",
    "rendering",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/jbuehler23/bevy_map_editor"

[features]
default = []

[lib]
name = "bevy_map_animation"
path = "src/lib.rs"

[dependencies.bevy]
version = "0.18"

[dependencies.serde]
version = "1.0"
features = ["derive"]

[dependencies.serde_json]
version = "1.0"

[dependencies.uuid]
version = "1.0"
features = [
    "v4",
    "serde",
]

[lints.clippy]
collapsible_else_if = "allow"
collapsible_if = "allow"
derivable_impls = "allow"
field_reassign_with_default = "allow"
map_entry = "allow"
option_map_or_none = "allow"
ptr_arg = "allow"
too_many_arguments = "allow"
type_complexity = "allow"
unnecessary_map_or = "allow"
unnecessary_owned_empty_strings = "allow"
unnecessary_to_owned = "allow"