[package]
edition = "2021"
rust-version = "1.76.0"
name = "bevy_map"
version = "0.5.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Complete 2D tilemap editor and runtime for Bevy games"
readme = "README.md"
keywords = [
"bevy",
"tilemap",
"gamedev",
"editor",
"tools",
]
categories = [
"game-development",
"graphics",
"rendering",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/jbuehler23/bevy_map_editor"
[features]
default = [
"runtime",
"hot-reload",
]
hot-reload = [
"runtime",
"bevy_map_runtime/hot-reload",
]
physics = [
"runtime",
"bevy_map_runtime/physics",
]
runtime = ["dep:bevy_map_runtime"]
[lib]
name = "bevy_map"
path = "src/lib.rs"
[dependencies.bevy]
version = "0.18"
[dependencies.bevy_map_animation]
version = "0.5.0"
[dependencies.bevy_map_autotile]
version = "0.5.0"
[dependencies.bevy_map_core]
version = "0.5.0"
features = ["bevy"]
[dependencies.bevy_map_derive]
version = "0.5.0"
[dependencies.bevy_map_dialogue]
version = "0.5.0"
[dependencies.bevy_map_runtime]
version = "0.5.0"
optional = true
[dependencies.bevy_map_schema]
version = "0.5.0"
[lints.clippy]
collapsible_else_if = "allow"
collapsible_if = "allow"
derivable_impls = "allow"
field_reassign_with_default = "allow"
map_entry = "allow"
option_map_or_none = "allow"
ptr_arg = "allow"
too_many_arguments = "allow"
type_complexity = "allow"
unnecessary_map_or = "allow"
unnecessary_owned_empty_strings = "allow"
unnecessary_to_owned = "allow"