[dependencies.bevy]
default-features = false
features = ["bevy_render", "bevy_core_pipeline", "bevy_winit", "x11"]
version = "0.14"
[dependencies.smallvec]
version = "1.13"
[dev-dependencies.bevy]
default-features = false
features = ["bevy_render", "bevy_core_pipeline", "bevy_winit", "bevy_sprite", "png", "x11"]
version = "0.14"
[[example]]
name = "basic"
path = "examples/basic.rs"
[[example]]
name = "multiple"
path = "examples/multiple.rs"
[[example]]
name = "dungeon"
path = "examples/dungeon.rs"
[lints.clippy]
type_complexity = "allow"
[package]
authors = ["James Gayfer"]
categories = ["game-engines", "graphics", "rendering"]
description = "General purpose 2d lighting for the Bevy game engine."
edition = "2021"
exclude = ["assets/*", "static/*"]
license = "MIT"
name = "bevy_light_2d"
readme = "README.md"
repository = "https://github.com/jgayfer/bevy_light_2d"
version = "0.2.2"
[profile.dev]
opt-level = 1
[profile.dev.package."*"]
opt-level = 3