# bevy_ios_review
[](https://crates.io/crates/bevy_ios_review)
Rust crate and Swift package to easily integrate iOS's `requestReview` API into a Bevy application.

example screenshot from our game using this crate: [zoolitaire.com](https://zoolitaire.com)
**See also** [bevy_ios_iap](https://github.com/rustunit/bevy_ios_iap), [bevy_ios_notifications](https://github.com/rustunit/bevy_ios_notifications), [bevy_ios_gamecenter](https://github.com/rustunit/bevy_ios_gamecenter), [bevy_ios_alerts](https://github.com/rustunit/bevy_ios_alerts) & [bevy_ios_impact](https://github.com/rustunit/bevy_ios_impact)
## Instructions
1. Add to XCode: Add SPM (Swift Package Manager) dependency
2. Add Rust dependency
3. Setup Plugin
### 1. Add to XCode
Go to `File` -> `Add Package Dependencies` and paste `https://github.com/rustunit/bevy_ios_review.git` into the search bar on the top right:

### 2. Add Rust dependency
```
cargo add bevy_ios_review
```
or
```
bevy_ios_review = { version = "0.1" }
```
### 3. Setup Plugin
Initialize Bevy Plugin:
```rust
app.add_plugins(bevy_ios_review::IosRequestReviewPlugin);
```
Trigger Review Event in your application code:
```rust
fn some_system(mut event: EventWriter<IosRequestReview>) {
event.send(IosRequestReview);
}
```
## Bevy version support
|0.14|0.2,main|
|0.13|0.1|
# License
All code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option. This means you can select the license you prefer.
## Your contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.