bevy_input_bindings 0.0.2

High level, flexible and shareable input binding library for the Bevy game engine
Documentation
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/// Controller layout serves to identify the layout of the controller. This might be useful to
/// adapt the help displayed at the screen.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum ControllerLayout {
    Keyboard,
    UnknownGamepad,
    // TODO: Detect and register GamepadPlaystation
    // TODO: Detect and register GamepadXBox
}