use bevy::prelude::*;
use bevy_generative::map::{MapBundle, MapPlugin};
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(MapPlugin)
.add_systems(Startup, setup)
.run();
}
fn setup(mut commands: Commands) {
let camera_bundle = (Camera2d::default(),);
commands.spawn(camera_bundle);
commands.spawn(MapBundle::default());
}