use crate::Player;
use bevy::prelude::*;
pub fn embody(mut commands: Commands, query: Query<Entity, Added<Player>>) {
query.iter().for_each(|entity| {
if let Some(mut ec) = commands.get_entity(entity) {
ec.with_children(|builder| {
builder.spawn(Camera3dBundle::default());
});
}
});
}