use bevy::prelude::*;
use bevy_fontmesh::{
FontMeshPlugin, JustifyText, TextAnchor, TextMesh, TextMeshBundle, TextMeshStyle,
};
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(FontMeshPlugin::<StandardMaterial>::default())
.add_systems(Startup, setup)
.add_systems(Update, rotate_text)
.run();
}
fn setup(
mut commands: Commands,
asset_server: Res<AssetServer>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands
.spawn(Camera3d::default())
.insert(Transform::from_xyz(0.0, 5.0, 15.0).looking_at(Vec3::ZERO, Vec3::Y));
commands
.spawn(PointLight {
intensity: 1500.0,
shadows_enabled: true,
..default()
})
.insert(Transform::from_xyz(4.0, 8.0, 4.0));
let font = asset_server.load("fonts/FiraMono-Medium.ttf");
let base_material = MeshMaterial3d(materials.add(StandardMaterial {
base_color: Color::WHITE,
perceptual_roughness: 0.1,
double_sided: true,
cull_mode: None,
..default()
}));
commands.spawn(TextMeshBundle {
text_mesh: TextMesh {
text: "Left\nJustified\nText".to_string(),
font: font.clone(),
style: TextMeshStyle {
depth: 0.1,
subdivision: 20,
anchor: TextAnchor::Center,
justify: JustifyText::Left,
},
},
material: base_material.clone(),
transform: Transform::from_xyz(-5.0, 3.0, 0.0),
..default()
});
commands.spawn(TextMeshBundle {
text_mesh: TextMesh {
text: "Center\nJustified\nText".to_string(),
font: font.clone(),
style: TextMeshStyle {
depth: 0.1,
subdivision: 20,
anchor: TextAnchor::Center,
justify: JustifyText::Center,
},
},
material: base_material.clone(),
transform: Transform::from_xyz(0.0, 3.0, 0.0),
..default()
});
commands.spawn(TextMeshBundle {
text_mesh: TextMesh {
text: "Right\nJustified\nText".to_string(),
font: font.clone(),
style: TextMeshStyle {
depth: 0.1,
subdivision: 20,
anchor: TextAnchor::Center,
justify: JustifyText::Right,
},
},
material: base_material.clone(),
transform: Transform::from_xyz(5.0, 3.0, 0.0),
..default()
});
}
fn rotate_text(time: Res<Time>, mut query: Query<&mut Transform, With<TextMesh>>) {
for mut transform in query.iter_mut() {
transform.rotate_y(time.delta_secs() * 0.2);
}
}