# TODO
- scaling cost fields should be radial? instead of stepping in a dir n steps. Or should it be do a step, then analyse 1 radius ring around cell for walls?. Or should it be radius but don't mark whole ring as walls - when hitting a wall draw a straight line back to source for wall marking
- add a debug plugin to draw fields, use an auto_insert parameter to add a component to FlowFieldTiles which enables displaying them. When using multiple entities for actor sizes note to users that auto_insert should be false and they should manually add the component for trigger visibility of particular entity fields
- verify behaviour when Pathing pollable is replaced/consumed and when costfield updates are consumed, are tasks being properly cleaned up?
- carry LOS into neighbouring sectors if it hits a portal. Carry Waveblocked through portals