bevy_flowfield_tiles_plugin 0.15.0

An implementation of FlowField (vector field) pathfinding as a plugin to the Bevy game engine
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//! `use bevy_flowfield_tiles_plugin::prelude::*;` to import common structures and methods
//!

#[doc(hidden)]
pub use crate::flowfields::{
	dimensions::*,
	fields::{cost_field::*, flow_field::*, integration_field::*, *},
	flowfield_cache::*,
	portal::*,
	route::*,
	sectors::{sector_cost::*, *},
	utilities::*,
	*,
};

#[doc(hidden)]
pub use crate::{bundle::*, plugin::*};