[dependencies.bevy]
version = "0.10.1"
[features]
warnings = []
[package]
authors = ["bilowik"]
categories = ["game-development"]
description = "An easy to use event-based system to apply brief overlays to sprites and meshes"
edition = "2021"
keywords = ["gamedev", "graphics", "bevy", "bevy_plugin"]
license = "Unlicense"
name = "bevy_flicker"
readme = "README.md"
version = "0.1.0"