# bevy_fixed_sprites
Bevy sprites that don't rotate or scale with their transform.
Supports Bevy 0.8
#
### Cargo
```toml
bevy_fixed_sprites = 0.1
```
### Plugin
You need to add the `BevyFixedSpritePlugin` to your Bevy App before you can draw a
`FixedSprite`
```rust
use bevy_fixed_sprites::*;
app.add_plugin(BevyFixedSpritesPlugin);
```
### Usage
The interface is identical to the normal Bevy sprites, just change the names:
* bevy::sprite::Sprite -> bevy_fixed_sprites::FixedSprite
* bevy::sprite::SpriteBundle -> bevy_fixed_sprites::FixedSpriteBundle
* bevy::sprite::TextureAtlasSprite -> bevy_fixed_sprites::FixedTextureAtlasSprite
* bevy::sprite::SpriteSheetBundle -> bevy_fixed_sprites::FixedSpriteSheetBundle
Although rotation and scale aren't applied to FixedSprites, the `flip_*` fields and the `custom_size` field still work as normal.
### Example
```
cargo run --example fixed_sprite
```