1 2 3 4 5 6 7 8 9 10
use crate::prelude::*; pub fn load_character_sprite_data(raw_path: &str) { let path = Path::new(raw_path); //let file = File::open(path); if let Ok(raw_string) = read_to_string(path) { let raw_slice = &raw_string[..]; let v: Value = from_str(raw_slice).unwrap(); } }