bevy_feronia 0.8.2

Foliage/grass scattering tools and wind simulation shaders/materials that prioritize visual fidelity/artistic freedom, a declarative api and modularity.
Documentation
pub mod check_unprocessed_layers;
pub mod clear_chunks;
pub mod clear_scatter_layers;
pub mod clear_scatter_root;
pub mod handle_scatter_requests;
pub mod init;
pub mod queue;
pub mod setup;
pub mod spawn;

pub mod prelude {
    pub use super::check_unprocessed_layers::*;
    pub use super::clear_chunks::*;
    pub use super::clear_scatter_layers::*;
    pub use super::clear_scatter_root::*;
    pub use super::handle_scatter_requests::*;
    pub use super::init::*;
    pub use super::queue::*;
    pub use super::setup::*;
    pub use super::spawn::*;
}