use bevy::{app::Update, prelude::Plugin};
use math::{aabb::Aabb2d, TileArea};
use render::{texture, EntiTilesRendererPlugin};
use tilemap::{
map::{
TilePivot, TileRenderSize, TilemapAnimations, TilemapLayerOpacities, TilemapName,
TilemapSlotSize, TilemapStorage, TilemapTexture, TilemapTextureDescriptor,
TilemapTransform, TilemapType,
},
tile::{LayerUpdater, Tile, TileLayer, TileTexture, TileUpdater},
EntiTilesTilemapPlugin,
};
#[cfg(feature = "algorithm")]
pub mod algorithm;
#[cfg(feature = "debug")]
pub mod debug;
#[cfg(feature = "ldtk")]
pub mod ldtk;
pub mod math;
pub mod render;
#[cfg(feature = "serializing")]
pub mod serializing;
pub mod tilemap;
pub mod ui;
pub const MAX_TILESET_COUNT: usize = 4;
pub const MAX_LAYER_COUNT: usize = 4;
pub const MAX_ATLAS_COUNT: usize = 512;
pub const MAX_ANIM_COUNT: usize = 64;
pub const MAX_ANIM_SEQ_LENGTH: usize = 16;
pub const DEFAULT_CHUNK_SIZE: u32 = 32;
pub mod prelude {
#[cfg(feature = "algorithm")]
pub use crate::algorithm::{
pathfinding::{AsyncPathfinder, Path, Pathfinder},
wfc::WfcRunner,
};
#[cfg(feature = "ldtk")]
pub use crate::ldtk::resources::{LdtkAssets, LdtkLevelManager};
pub use crate::math::{aabb::Aabb2d, TileArea};
pub use crate::render::buffer::TileAnimation;
#[cfg(feature = "serializing")]
pub use crate::serializing::{load::TilemapLoaderBuilder, save::TilemapSaverBuilder};
#[cfg(any(feature = "physics_xpbd", feature = "physics_rapier"))]
pub use crate::tilemap::physics::TileCollision;
pub use crate::tilemap::{
bundles::{PureColorTilemapBundle, TilemapBundle},
map::{
TilePivot, TileRenderSize, TilemapAnimations, TilemapLayerOpacities, TilemapName,
TilemapSlotSize, TilemapStorage, TilemapTexture, TilemapTextureDescriptor,
TilemapTransform, TilemapType,
},
tile::{TileBuilder, TileLayer, TileUpdater},
};
#[cfg(feature = "ui")]
pub use crate::ui::UiTileMaterialRegistry;
}
pub struct EntiTilesPlugin;
impl Plugin for EntiTilesPlugin {
fn build(&self, app: &mut bevy::prelude::App) {
app.add_systems(Update, texture::set_texture_usage);
app.add_plugins((EntiTilesTilemapPlugin, EntiTilesRendererPlugin));
#[cfg(feature = "algorithm")]
app.add_plugins(algorithm::EntiTilesAlgorithmPlugin);
#[cfg(feature = "serializing")]
app.add_plugins(serializing::EntiTilesSerializingPlugin);
#[cfg(feature = "ldtk")]
app.add_plugins(ldtk::EntiTilesLdtkPlugin);
#[cfg(feature = "ui")]
app.add_plugins(ui::EntiTilesUiPlugin);
app.register_type::<Aabb2d>().register_type::<TileArea>();
app.register_type::<TileLayer>()
.register_type::<LayerUpdater>()
.register_type::<TileUpdater>()
.register_type::<Tile>()
.register_type::<TileTexture>();
app.register_type::<TilemapName>()
.register_type::<TileRenderSize>()
.register_type::<TilemapSlotSize>()
.register_type::<TilemapType>()
.register_type::<TilePivot>()
.register_type::<TilemapLayerOpacities>()
.register_type::<TilemapStorage>()
.register_type::<TilemapTransform>()
.register_type::<TilemapTexture>()
.register_type::<TilemapTextureDescriptor>()
.register_type::<TilemapAnimations>();
}
}