bevy_elements 0.7.5

Living environments for Bevy: sun, moon and stars, climate-driven weather, GPU wind, volumetric clouds, rain, snow and fog, lightning, terrain with hydraulic and thermal erosion, flooding, snow cover, wetness and dust — simulated in compute shaders.
Documentation
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//! Crate-private GPU plumbing shared by every domain: kernels, storage resources and readback.

pub(crate) mod grid;
pub(crate) mod kernel;
#[cfg(test)]
pub(crate) mod noise_mirror;
pub(crate) mod readback;