bevy_ecs_tiled 0.11.2

A Bevy plugin for loading Tiled maps
Documentation
#![doc = include_str!("../book/src/intro.md")]
//!
//! ## Documentation
//!
//! As the name implies, this API reference purpose is to describe the API provided by `bevy_ecs_tiled`.
//!
//! For a more use-cases oriented documentation please have a look to the [`bevy_ecs_tiled` book](https://adrien-bon.github.io/bevy_ecs_tiled/) and notably the [FAQ](https://adrien-bon.github.io/bevy_ecs_tiled/FAQ.html) that will hopefully answer most of your questions.
//!
//! ## Getting started
//!
#![doc = include_str!("../book/src/getting-started.md")]
#![warn(missing_docs)]
#![deny(rustdoc::broken_intra_doc_links)]
#![deny(unsafe_code)]
#![deny(missing_copy_implementations)]
#![deny(missing_debug_implementations)]
#![allow(clippy::too_many_arguments)]
#![allow(clippy::type_complexity)]

pub mod tiled;

#[cfg(feature = "debug")]
pub mod debug;

#[cfg(feature = "physics")]
pub mod physics;

/// `bevy_ecs_tiled` public exports.
pub mod prelude {
    #[cfg(feature = "debug")]
    pub use super::debug::{
        axis::TiledDebugAxisPlugin,
        objects::{TiledDebugObjectsConfig, TiledDebugObjectsPlugin},
        tiles::{TiledDebugTilesConfig, TiledDebugTilesPlugin},
        world_chunk::{TiledDebugWorldChunkConfig, TiledDebugWorldChunkPlugin},
        TiledDebugPluginGroup,
    };
    #[cfg(feature = "avian")]
    pub use super::physics::backend::avian::TiledPhysicsAvianBackend;
    // #[cfg(feature = "rapier")]
    // pub use super::physics::backend::rapier::TiledPhysicsRapierBackend;
    #[cfg(feature = "physics")]
    pub use super::physics::{
        backend::{multi_polygon_as_line_strings, multi_polygon_as_triangles, TiledPhysicsBackend},
        collider::{
            ColliderCreated, TiledColliderOf, TiledColliderPolygons, TiledColliderSource,
            TiledColliders,
        },
        settings::TiledPhysicsSettings,
        TiledPhysicsPlugin,
    };
    pub use super::tiled::{
        animation::TiledAnimation,
        event::{
            LayerCreated, MapCreated, ObjectCreated, TileCreated, TiledEvent, TilemapCreated,
            WorldCreated,
        },
        filter::{TiledFilter, TiledName},
        helpers::{
            get_layer_from_map, get_object_from_map, get_tile_from_map, get_tileset_from_map,
            grid_size_from_map, tile_size, tilemap_type_from_map,
        },
        image::TiledImage,
        layer::{TiledLayer, TiledLayerParallax, TiledParallaxCamera},
        map::{
            asset::TiledMapAsset, loader::TiledMapLoaderError, storage::TiledMapStorage,
            RespawnTiledMap, TiledMap, TiledMapImageRepeatMargin, TiledMapLayerZOffset,
            TiledMapReference,
        },
        object::{TiledObject, TiledObjectVisualOf, TiledObjectVisuals},
        sets::{TiledPostUpdateSystems, TiledPreUpdateSystems, TiledUpdateSystems},
        tile::{TiledTile, TiledTilemap},
        world::{
            asset::TiledWorldAsset, chunking::TiledWorldChunking, loader::TiledWorldLoaderError,
            storage::TiledWorldStorage, RespawnTiledWorld, TiledWorld,
        },
        TiledPlugin, TiledPluginConfig,
    };

    // Re-exports from `bevy_ecs_tilemap`:
    // just take everything since we are tigthly coupled
    pub use bevy_ecs_tilemap::prelude::*;

    /// Re-exports from [`tiled`](https://crates.io/crates/tiled)
    pub mod tiled {
        pub use tiled::*;
    }

    /// Re-exports from ['geo'](https://crates.io/crates/geo)
    pub mod geo {
        pub use geo::*;
    }

    /// Re-exports from ['regex'](https://crates.io/crates/regex)
    pub mod regex {
        pub use regex::*;
    }
}