pub struct GridCoords {
pub x: i32,
pub y: i32,
}Expand description
Component that stores grid-based coordinate information.
For Tile, AutoTile, and IntGrid layers, all tiles have this component by default.
Can be added to an LdtkEntity bundle with the #[grid_coords] attribute.
Then, it will be spawned with the initial grid-based position of the entity in LDtk.
See LdtkEntity for attribute macro usage.
Note that the plugin will not automatically update the entity’s Transform when this component is updated, nor visa versa. This is left up to the user since there are plenty of scenarios where this behavior needs to be custom.
Fields§
§x: i32§y: i32Implementations§
Source§impl GridCoords
impl GridCoords
pub fn new(x: i32, y: i32) -> GridCoords
Sourcepub fn from_entity_info(
entity_instance: &EntityInstance,
layer_instance: &LayerInstance,
) -> GridCoords
pub fn from_entity_info( entity_instance: &EntityInstance, layer_instance: &LayerInstance, ) -> GridCoords
Creates a GridCoords from the entity information available to the LdtkEntity::bundle_entity method.
Used for the #[grid_coords] attribute macro for #[derive(LdtkEntity)].
See LdtkEntity for more info.
Trait Implementations§
Source§impl Add for GridCoords
impl Add for GridCoords
Source§type Output = GridCoords
type Output = GridCoords
+ operator.Source§impl AddAssign for GridCoords
impl AddAssign for GridCoords
Source§fn add_assign(&mut self, rhs: GridCoords)
fn add_assign(&mut self, rhs: GridCoords)
+= operation. Read moreSource§impl Clone for GridCoords
impl Clone for GridCoords
Source§fn clone(&self) -> GridCoords
fn clone(&self) -> GridCoords
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for GridCoords
impl Component for GridCoords
Source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
requiree: ComponentId,
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
recursion_check_stack: &mut Vec<ComponentId>,
)
fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
Component::on_add, etc.)ComponentHooks.Source§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for GridCoords
impl Debug for GridCoords
Source§impl Default for GridCoords
impl Default for GridCoords
Source§fn default() -> GridCoords
fn default() -> GridCoords
Source§impl From<GridCoords> for IVec2
impl From<GridCoords> for IVec2
Source§fn from(grid_coords: GridCoords) -> Self
fn from(grid_coords: GridCoords) -> Self
Source§impl From<GridCoords> for TilePos
impl From<GridCoords> for TilePos
Source§fn from(grid_coords: GridCoords) -> Self
fn from(grid_coords: GridCoords) -> Self
Source§impl From<IVec2> for GridCoords
impl From<IVec2> for GridCoords
Source§impl From<TilePos> for GridCoords
impl From<TilePos> for GridCoords
Source§impl FromReflect for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl Hash for GridCoords
impl Hash for GridCoords
Source§impl LdtkEntity for GridCoords
impl LdtkEntity for GridCoords
Source§fn bundle_entity(
entity_instance: &EntityInstance,
layer_instance: &LayerInstance,
_: Option<&Handle<Image>>,
_: Option<&TilesetDefinition>,
_: &AssetServer,
_: &mut Assets<TextureAtlasLayout>,
) -> Self
fn bundle_entity( entity_instance: &EntityInstance, layer_instance: &LayerInstance, _: Option<&Handle<Image>>, _: Option<&TilesetDefinition>, _: &AssetServer, _: &mut Assets<TextureAtlasLayout>, ) -> Self
Added<EntityInstance>, and flesh out the entity from there, instead of implementing this
trait.
This is because the plugin spawns an entity with an EntityInstance component if it’s not
registered to the app. Read moreSource§impl Mul for GridCoords
impl Mul for GridCoords
Source§type Output = GridCoords
type Output = GridCoords
* operator.Source§impl MulAssign for GridCoords
impl MulAssign for GridCoords
Source§fn mul_assign(&mut self, rhs: GridCoords)
fn mul_assign(&mut self, rhs: GridCoords)
*= operation. Read moreSource§impl PartialEq for GridCoords
impl PartialEq for GridCoords
Source§impl PartialReflect for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
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self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
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fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Struct for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name as a &dyn PartialReflect.Source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl Sub for GridCoords
impl Sub for GridCoords
Source§type Output = GridCoords
type Output = GridCoords
- operator.Source§impl SubAssign for GridCoords
impl SubAssign for GridCoords
Source§fn sub_assign(&mut self, rhs: GridCoords)
fn sub_assign(&mut self, rhs: GridCoords)
-= operation. Read moreSource§impl TypePath for GridCoords
impl TypePath for GridCoords
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for GridCoordswhere
GridCoords: Any + Send + Sync,
i32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for GridCoords
impl Eq for GridCoords
impl StructuralPartialEq for GridCoords
Auto Trait Implementations§
impl Freeze for GridCoords
impl RefUnwindSafe for GridCoords
impl Send for GridCoords
impl Sync for GridCoords
impl Unpin for GridCoords
impl UnwindSafe for GridCoords
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impl<T, U> AsBindGroupShaderType<U> for T
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fn borrow_mut(&mut self) -> &mut T
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C: Component,
impl<C> Bundle for Cwhere
C: Component,
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components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
)
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