#![expect(
clippy::std_instead_of_core,
clippy::print_stdout,
reason = "Examples should not follow this lint"
)]
use bevy_ecs::prelude::*;
use rand::Rng;
use std::ops::Deref;
fn main() {
let mut world = World::new();
world.insert_resource(EntityCounter { value: 0 });
let mut schedule = Schedule::default();
schedule.add_systems((
spawn_entities.in_set(SimulationSystems::Spawn),
print_counter_when_changed.after(SimulationSystems::Spawn),
age_all_entities.in_set(SimulationSystems::Age),
remove_old_entities.after(SimulationSystems::Age),
print_changed_entities.after(SimulationSystems::Age),
));
for iteration in 1..=10 {
println!("Simulating frame {iteration}/10");
schedule.run(&mut world);
}
}
#[derive(Debug, Resource)]
struct EntityCounter {
pub value: i32,
}
#[derive(Component, Default, Debug)]
struct Age {
frames: i32,
}
#[derive(SystemSet, Debug, Clone, PartialEq, Eq, Hash)]
enum SimulationSystems {
Spawn,
Age,
}
fn spawn_entities(mut commands: Commands, mut entity_counter: ResMut<EntityCounter>) {
if rand::rng().random_bool(0.6) {
let entity_id = commands.spawn(Age::default()).id();
println!(" spawning {entity_id:?}");
entity_counter.value += 1;
}
}
fn print_changed_entities(
entity_with_added_component: Query<Entity, Added<Age>>,
entity_with_mutated_component: Query<(Entity, &Age), Changed<Age>>,
) {
for entity in &entity_with_added_component {
println!(" {entity} has its first birthday!");
}
for (entity, value) in &entity_with_mutated_component {
println!(" {entity} is now {value:?} frames old");
}
}
fn age_all_entities(mut entities: Query<&mut Age>) {
for mut age in &mut entities {
age.frames += 1;
}
}
fn remove_old_entities(mut commands: Commands, entities: Query<(Entity, &Age)>) {
for (entity, age) in &entities {
if age.frames > 2 {
println!(" despawning {entity} due to age > 2");
commands.entity(entity).despawn();
}
}
}
fn print_counter_when_changed(entity_counter: Res<EntityCounter>) {
if entity_counter.is_changed() {
println!(
" total number of entities spawned: {}",
entity_counter.deref().value
);
}
}