use bevy::prelude::*;
use bevy_easy_ui::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup)
.run();
}
fn setup(mut commands: Commands) {
commands.spawn(Camera2d);
EasyVerticalLayout::new()
.with_z_index(0)
.with_width(percent(100.))
.with_height(percent(100.))
.with_justify_content(JustifyContent::Center)
.with_align_items(AlignItems::Center)
.with_padding(px(40.))
.with_child(
EasyRichText::new()
.with_z_index(1)
.with_font_size(28.)
.with_color(WHITE.into())
.with_child(
EasySpan::new("Rich text demo. ")
.with_color(WHITE.into())
.with_font_size(28.),
)
.with_child(
EasySpan::new("This part is red. ")
.with_color(RED.into())
.with_font_size(32.),
)
.with_child(
EasySpan::new("This part is green and italic. ")
.with_color(GREEN.into())
.with_justify(Justify::Center)
.with_font_size(24.),
)
.with_child(
EasySpan::new("And this part is blue with a larger size. ")
.with_color(LIGHT_BLUE.into())
.with_font_size(36.),
)
.with_child(
EasySpan::new("Back to white.")
.with_color(WHITE.into())
.with_font_size(20.),
),
)
.spawn(&mut commands);
}