bevy_dither_post_process 0.3.0

A post-process black and white ordered dithering effect for the Bevy game engine.
Documentation
  • Coverage
  • 100%
    7 out of 7 items documented0 out of 4 items with examples
  • Size
  • Source code size: 124.43 kB This is the summed size of all the files inside the crates.io package for this release.
  • Documentation size: 889.19 kB This is the summed size of all files generated by rustdoc for all configured targets
  • Ø build duration
  • this release: 2m 55s Average build duration of successful builds.
  • all releases: 2m 59s Average build duration of successful builds in releases after 2024-10-23.
  • Links
  • Repository
  • crates.io
  • Dependencies
  • Versions
  • Owners
  • soaosdev

bevy_dither_post_process

Crates License Tag Build Docs

A plugin for the Bevy engine which adds a dither post-processing effect.

The effect is implemented as a bilevel ordered dither using a Bayer matrix with a configurable level. It dithers the image to black and white only, and operates on the entire screen.

Screenshots

Configuration Used:

bevy_dither_post_process::components::DitherPostProcessSettings::new(3, &asset_server);

Compatibility

Crate Version Bevy Version
0.3 0.15
0.2 0.14
0.1 0.13

Installation

crates.io

[dependencies]
bevy_dither_post_process = "0.3"

Using git URL in Cargo.toml

[dependencies.bevy_dither_post_process]
git = "https://git.exvacuum.dev/bevy_dither_post_process"

Usage

In main.rs:

use bevy::prelude::*;
use bevy_dither_post_process;

fn main() {
    App::new()
        .add_plugins((
            DefaultPlugins,
            bevy_dither_post_process::DitherPostProcessPlugin,
        ))
        .run();
}

When spawning a camera:

commands.spawn((
    // Camera3d...
    bevy_dither_post_process::components::DitherPostProcessSettings::new(level, &asset_server);
));

This effect will only run for cameras which contain this component.

License

This crate is licensed under your choice of 0BSD, Apache-2.0, or MIT license.