# bevy_dae
A Bevy plugin for loading and rendering DAE (Collada) files in the Bevy game engine.
[](https://crates.io/crates/bevy_dae)
[](LICENSE)
[](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)
## Features
- Load and render DAE (Collada) files in Bevy
- Convert Collada meshes to Bevy meshes
- Support for meshes, materials, and textures
- Compatible with Bevy 0.16.0
## Installation
Add the following to your `Cargo.toml`:
```toml
[dependencies]
bevy_dae = "0.1.0"
```
## Usage
```rust
use bevy::prelude::*;
use bevy_dae::ColladaPlugin;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(ColladaPlugin)
.add_systems(Startup, setup)
.run();
}
fn setup(
mut commands: Commands,
asset_server: Res<AssetServer>,
mut materials: ResMut<Assets<StandardMaterial>>
) {
// Load and spawn a COLLADA model
commands.spawn((
Mesh3d(asset_server.load("models/your_model.dae")),
MeshMaterial3d(
materials.add(StandardMaterial {
base_color: Color::rgb(0.8, 0.7, 0.6),
perceptual_roughness: 0.5,
metallic: 0.2,
..default()
})
),
Transform::from_scale(Vec3::splat(0.5)),
));
// Add a camera
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(0.0, 1.5, 5.0)
.looking_at(Vec3::new(0.0, 0.5, 0.0), Vec3::Y),
..default()
});
// Add some light
commands.spawn(PointLightBundle {
point_light: PointLight {
intensity: 1500.0,
shadows_enabled: true,
..default()
},
transform: Transform::from_xyz(4.0, 8.0, 4.0),
..default()
});
}
```
## Utility Functions
The library also provides utility functions for working with DAE files:
```rust
use bevy_dae::dae_to_triangle_mesh;
use mesh_loader::collada::from_str;
// Load a Collada file
let collada_str = include_str!("models/your_model.dae");
let collada = from_str(collada_str).unwrap();
// Convert a DAE mesh to a Bevy triangle mesh
if let Some(triangle_mesh) = dae_to_triangle_mesh(&collada, 0) {
// Use the converted mesh...
}
```
## Examples
Check out the examples folder for working examples:
- `joint.rs` - Demonstrates loading and rendering a jointed model
Run an example with:
```bash
cargo run --example joint
```
## License
Licensed under MIT license ([LICENSE](LICENSE)).
## Contributing
Contributions are welcome! Feel free to submit a Pull Request.
## Acknowledgments
- Built on top of the `mesh-loader` crate for Collada file parsing
- Special thanks to the Bevy community for their support and guidance