Struct bevy_core_pipeline::tonemapping::TonemappingLuts  
source · pub struct TonemappingLuts { /* private fields */ }Expand description
3D LUT (look up table) textures used for tonemapping
Trait Implementations§
source§impl Clone for TonemappingLuts
 
impl Clone for TonemappingLuts
source§fn clone(&self) -> TonemappingLuts
 
fn clone(&self) -> TonemappingLuts
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl ExtractResource for TonemappingLutswhere
    Self: Clone,
 
impl ExtractResource for TonemappingLutswhere Self: Clone,
type Source = TonemappingLuts
source§fn extract_resource(source: &Self::Source) -> Self
 
fn extract_resource(source: &Self::Source) -> Self
Defines how the resource is transferred into the “render world”.
impl Resource for TonemappingLutswhere Self: Send + Sync + 'static,
Auto Trait Implementations§
impl !RefUnwindSafe for TonemappingLuts
impl Send for TonemappingLuts
impl Sync for TonemappingLuts
impl Unpin for TonemappingLuts
impl !UnwindSafe for TonemappingLuts
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for Twhere
    U: ShaderType,
    &'a T: for<'a> Into<U>,
 
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
 
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the 
T [ShaderType] for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.