Struct bevy_core::FrameCount
source · pub struct FrameCount(pub u32);Expand description
Maintains a count of frames rendered since the start of the application.
FrameCount is incremented during Last, providing predictable
behavior: it will be 0 during the first update, 1 during the next, and so forth.
Overflows
FrameCount will wrap to 0 after exceeding u32::MAX. Within reasonable
assumptions, one may exploit wrapping arithmetic to determine the number of frames
that have elapsed between two observations – see u32::wrapping_sub().
Tuple Fields§
§0: u32Trait Implementations§
source§impl Clone for FrameCount
impl Clone for FrameCount
source§fn clone(&self) -> FrameCount
fn clone(&self) -> FrameCount
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for FrameCount
impl Default for FrameCount
source§fn default() -> FrameCount
fn default() -> FrameCount
Returns the “default value” for a type. Read more
impl Copy for FrameCount
impl Resource for FrameCountwhere Self: Send + Sync + 'static,
Auto Trait Implementations§
impl RefUnwindSafe for FrameCount
impl Send for FrameCount
impl Sync for FrameCount
impl Unpin for FrameCount
impl UnwindSafe for FrameCount
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World