use core::f32;
use glam::{Vec2, Vec3};
use bevy_utils::{hashbrown::HashMap, HashSet};
use itertools::Itertools;
use slotmap::SecondaryMap;
use sprs::{CsMatView, CsVec, CsVecView, TriMat};
use crate::mesh::{
attributes::{AttributeValues, TraversalQueries},
FaceId, HalfEdgeId, HalfEdgeMesh, StackVec, VertexId,
};
use super::Chart;
fn conjugate_gradient_least_squares(
a: CsMatView<f32>,
b: CsVecView<'_, f32>,
guess: Option<CsVecView<'_, f32>>,
tolerance: f32,
) -> Option<CsVec<f32>> {
let max_iteration = a.cols().max(a.rows());
let empty = CsVec::empty(a.cols());
let mut x = if let Some(x0) = guess {
x0.to_owned()
} else {
empty
};
let a_transpose = a.transpose_view();
let mut r = &b - &(&a * &x).view();
let mut s = &a_transpose * &r.view();
let mut p = s.clone();
let norm_s0 = s.l2_norm();
let mut gamma = norm_s0.powi(2);
let mut norm_x = x.l2_norm();
let mut x_max = norm_x;
for _ in 0..max_iteration {
let q = &a * &p;
let delta = q.squared_l2_norm();
if delta < 0.0 {
return None;
}
let alpha = gamma / delta;
x = x + p.map(|&v| v * alpha);
r = &r - &q.map(|&v| v * alpha);
s = &a_transpose * &r.view();
let norm_s = s.l2_norm();
let gamma1 = gamma;
gamma = norm_s.powi(2);
let beta = gamma / gamma1;
p = s + p.map(|&v| beta * v);
norm_x = x.l2_norm();
x_max = x_max.max(norm_x);
let is_met_tolerance = (norm_s <= norm_s0 * tolerance) || (norm_x * tolerance >= 1.0);
if is_met_tolerance {
break;
}
}
Some(x)
}
fn lscm(mesh: &HalfEdgeMesh, chart: &HashSet<FaceId>) -> Vec<(HalfEdgeId, Vec2)> {
let pinned_uv = [Vec2 { x: 0.5, y: 0.5 }, Vec2 { x: 0.5, y: 1.0 }];
let pinned_vertices = mesh
.goto(*chart.iter().next().unwrap())
.iter_loop()
.take(2)
.map(|t| t.vertex())
.collect::<StackVec<_>>();
let pinned_vertex_count = pinned_vertices.len();
let free_vertex_count = chart
.iter()
.flat_map(|&f| mesh.goto(f).iter_loop().map(|e| e.vertex()))
.unique()
.count()
- pinned_vertex_count;
let mut coefficients = HashMap::new();
let mut triangle_count = 0; for face in chart {
let face = mesh.goto(*face);
for (v1, v2, v3) in face.triangulate().into_iter().tuples() {
triangle_count += 1;
let p = [
mesh.goto(v1).position(),
mesh.goto(v2).position(),
mesh.goto(v3).position(),
];
let l = [
(p[1] - p[0]).length(),
(p[2] - p[1]).length(),
(p[0] - p[2]).length(),
];
let angle = ((l[0] * l[0] + l[2] * l[2] - l[1] * l[1]) / (2.0 * l[0] * l[2])).acos();
let (s, c) = angle.sin_cos();
let triangle = [
Vec3::ZERO,
Vec3 {
x: l[0],
y: 0.0,
z: 0.0,
},
Vec3 {
x: l[2] * c,
y: l[2] * s,
z: 0.0,
},
];
let mut n = (triangle[1] - triangle[0]).cross(triangle[2] - triangle[0]);
let area = n.length();
n /= area;
let s = triangle
.into_iter()
.circular_tuple_windows()
.map(|(l, r)| n.cross(r - l) / area)
.collect::<StackVec<_>>();
coefficients.insert((v1, v2), s[1]);
coefficients.insert((v2, v3), s[2]);
coefficients.insert((v3, v1), s[0]);
}
}
let mut a_mat = TriMat::new((2 * triangle_count, 2 * free_vertex_count));
let mut b_mat = TriMat::new((2 * triangle_count, 2 * pinned_vertex_count));
let mut b_indices = Vec::new();
let mut b_data = Vec::new();
let mut vertex_mapping: SecondaryMap<VertexId, usize> = SecondaryMap::new();
b_indices.push(0);
b_data.push(pinned_uv[0].x);
b_indices.push(pinned_vertex_count);
b_data.push(pinned_uv[0].y);
b_indices.push(1);
b_data.push(pinned_uv[1].x);
b_indices.push(pinned_vertex_count + 1);
b_data.push(pinned_uv[1].y);
let mut triangle_idx = 0;
for face in chart {
let face = mesh.goto(*face);
for (v1, v2, v3) in face.triangulate().into_iter().tuples() {
for pair in [(v1, v2), (v2, v3), (v3, v1)] {
let m_ij = coefficients[&pair];
if pinned_vertices.contains(&pair.0) {
let vertex_idx = if pinned_vertices[0] == pair.0 { 0 } else { 1 };
b_mat.add_triplet(triangle_idx, vertex_idx, m_ij.x);
b_mat.add_triplet(
triangle_count + triangle_idx,
pinned_vertex_count + vertex_idx,
m_ij.x,
);
b_mat.add_triplet(triangle_idx, pinned_vertex_count + vertex_idx, -m_ij.y);
b_mat.add_triplet(triangle_count + triangle_idx, vertex_idx, m_ij.y);
} else {
let vertex_mapping_size = vertex_mapping.len();
let vertex_idx = if let Some(vid) = vertex_mapping.get(pair.0) {
*vid
} else {
vertex_mapping.insert(pair.0, vertex_mapping_size);
vertex_mapping_size
};
a_mat.add_triplet(triangle_idx, vertex_idx, m_ij.x);
a_mat.add_triplet(triangle_idx, free_vertex_count + vertex_idx, -m_ij.y);
a_mat.add_triplet(
triangle_count + triangle_idx,
free_vertex_count + vertex_idx,
m_ij.x,
);
a_mat.add_triplet(triangle_count + triangle_idx, vertex_idx, m_ij.y);
}
}
triangle_idx += 1;
}
}
let b = CsVec::new_from_unsorted(pinned_vertex_count * 2, b_indices, b_data).unwrap();
let a_mat = a_mat.to_csc::<usize>();
let b_mat = b_mat.to_csc::<usize>();
let r = -(&b_mat * &b);
let x = conjugate_gradient_least_squares(a_mat.view(), r.view(), None, 1.0 / 256.0).unwrap();
chart
.iter()
.flat_map(|&f| {
mesh.goto(f).iter_loop().map(|e| {
let uv = if let Some(&i) = vertex_mapping.get(e.vertex()) {
Vec2 {
x: *x.get(i).unwrap_or(&0.0),
y: *x.get(i + free_vertex_count).unwrap_or(&0.0),
}
} else if e.vertex() == pinned_vertices[0] {
pinned_uv[0]
} else {
pinned_uv[1]
};
(e.halfedge(), uv)
})
})
.collect()
}
pub(crate) fn project(mesh: &mut HalfEdgeMesh, charts: Vec<Chart>) {
let charts_per_row = (charts.len() as f32).sqrt().ceil() as usize;
let mut uvmaps = Vec::new();
for mut chart in charts.into_iter() {
let mut edge_map = lscm(mesh, &chart.faces);
while let Some(new_chart) = check_self_intersection(mesh, &chart.faces, &edge_map) {
chart.faces = chart
.faces
.difference(&new_chart)
.copied()
.collect::<HashSet<_>>();
edge_map = lscm(mesh, &chart.faces);
uvmaps.push(lscm(mesh, &new_chart));
}
uvmaps.push(edge_map);
}
for (idx, mut edge_map) in uvmaps.into_iter().enumerate() {
let scale = charts_per_row as f32;
let shift = Vec2 {
x: (idx % charts_per_row) as f32,
y: (idx / charts_per_row) as f32,
};
let (top_left, bottom_right) = edge_map
.iter()
.fold((Vec2::ONE * 1e6, Vec2::ONE * -1e6), |(tl, br), (_, uv)| {
(tl.min(*uv), br.max(*uv))
});
for (_, uv) in &mut edge_map {
*uv = (shift + ((*uv - top_left) / (bottom_right - top_left))) / scale;
}
if let Some(uvmap) = mesh.attribute_mut(&crate::mesh::attributes::AttributeKind::UVs) {
uvmap.as_edge_vec2_mut().extend(edge_map);
} else {
mesh.add_attribute(
crate::mesh::attributes::AttributeKind::UVs,
AttributeValues::EdgeVec2(SecondaryMap::from_iter(edge_map)),
);
}
}
}
fn check_self_intersection(
mesh: &HalfEdgeMesh,
chart: &HashSet<FaceId>,
map: &[(HalfEdgeId, Vec2)],
) -> Option<HashSet<FaceId>> {
let map: HashMap<HalfEdgeId, Vec2> = HashMap::from_iter(map.iter().copied());
let chart_boundary_edge = |e: HalfEdgeId| {
mesh.goto(e)
.twin()
.face()
.map(|f| !chart.contains(&f))
.unwrap_or(true)
};
if let Some((&start_edge, &start_uv)) = map.iter().find(|(e, _)| chart_boundary_edge(**e)) {
let mut trace = vec![(start_edge, start_uv)];
let mut current_edge = start_edge;
while let Some(next_boundary) = mesh
.goto(current_edge)
.next()
.iter_outgoing()
.find(|t| chart_boundary_edge(t.halfedge()))
{
let line_from = trace.last().unwrap().1;
let next_edge = next_boundary.halfedge();
let line_to = map[&next_edge];
if Some(&(next_edge, line_to)) == trace.first() {
break;
}
if let Some((idx, _collision)) =
trace
.iter()
.tuple_windows()
.enumerate()
.find(|(_, ((_, f), (l, t)))| {
let t = *t;
let f = *f;
let c = (line_to - line_from).perp_dot(t - f).recip();
let u = c * (t - f).perp_dot(line_from - f);
let v = c * (line_to - line_from).perp_dot(line_from - f);
*l != current_edge && (0.0..=1.0).contains(&u) && (0.0..=1.0).contains(&v)
})
{
let mut new_chart = HashSet::new();
fn insert(
mesh: &HalfEdgeMesh,
chart: &mut HashSet<FaceId>,
trace: &[(HalfEdgeId, Vec2)],
edge: HalfEdgeId,
) {
if let Some(face) = mesh.goto(edge).face() {
if chart.insert(face) {
for edge in mesh.goto(face).iter_loop() {
if !trace.iter().any(|(e, _)| *e == edge.halfedge())
&& edge.face().map(|f| !chart.contains(&f)).unwrap_or(false)
{
insert(mesh, chart, trace, edge.halfedge());
}
}
}
};
}
for i in idx..trace.len() {
insert(
mesh,
&mut new_chart,
&trace[idx.saturating_sub(1)..],
trace[i].0,
);
}
return Some(new_chart);
} else {
trace.push((next_edge, line_to));
current_edge = next_edge;
}
}
}
None
}