#![doc = include_str ! ("../README.md")]
#![deny(missing_docs)]
use bevy::prelude::{App, IntoSystemDescriptor, Plugin};
pub use bevy_console_derive::ConsoleCommand;
use bevy_egui::{EguiContext, EguiPlugin};
use crate::commands::clear::{clear_command, ClearCommand};
use crate::commands::exit::{exit_command, ExitCommand};
use crate::commands::help::{help_command, HelpCommand};
pub use crate::console::{
AddConsoleCommand, Command, ConsoleCommand, ConsoleCommandEntered, ConsoleConfiguration,
ConsoleOpen, NamedCommand, PrintConsoleLine, ToggleConsoleKey,
};
use crate::console::{console_ui, receive_console_line, ConsoleState};
mod commands;
mod console;
mod macros;
pub struct ConsolePlugin;
impl Plugin for ConsolePlugin {
fn build(&self, app: &mut App) {
app.init_resource::<ConsoleConfiguration>()
.init_resource::<ConsoleState>()
.init_resource::<ConsoleOpen>()
.add_event::<ConsoleCommandEntered>()
.add_event::<PrintConsoleLine>()
.add_console_command::<ClearCommand, _>(clear_command)
.add_console_command::<ExitCommand, _>(exit_command)
.add_console_command::<HelpCommand, _>(help_command)
.add_system(console_ui.at_end())
.add_system(receive_console_line);
if !app.world.contains_resource::<EguiContext>() {
app.add_plugin(EguiPlugin);
}
}
}