use bevy::ecs::system::CommandQueue;
use bevy::prelude::*;
use bevy_commandify::*;
mod common;
use common::TestUsize;
#[command(struct_name = Foo)]
fn add(world: &mut World, n: usize) {
let mut m = world.resource_mut::<TestUsize>();
**m += n;
}
#[entity_command(name = do_sub, struct_name = "Bar")]
fn sub(world: &mut World, entity: Entity, n: usize) {
let mut m = world
.query::<&mut TestUsize>()
.get_mut(world, entity)
.unwrap();
**m -= n;
}
#[test]
fn renamed_struct() {
let mut world = World::new();
world.insert_resource(TestUsize(10));
let mut queue = CommandQueue::default();
let mut commands = Commands::new(&mut queue, &mut world);
commands.add(Foo { n: 10 });
queue.apply(&mut world);
assert_eq!(**world.resource::<TestUsize>(), 20);
}
#[test]
fn renamed_entity_struct() {
let mut world = World::new();
let entity = world.spawn(TestUsize(20)).id();
let mut queue = CommandQueue::default();
let mut commands = Commands::new(&mut queue, &mut world);
commands.entity(entity).add(Bar { n: 10 });
commands.entity(entity).do_sub(10);
queue.apply(&mut world);
assert_eq!(**world.query::<&TestUsize>().single(&world), 0);
}